- Incremented version number to match other packages
- Incremented version number to match other packages
- Updated Google Play Instant minSdkVersion to 26
- Updated some Play Instant setting policies now that Oreo (SDK 26) is the minimum supported Android version for launching Android instant apps.
- Added a policy recommending the use of a single Graphics API to reduce APK size.
- Incremented version number to match other packages
- Changes to support minSdkVersion of 22 in Unity 2021.2
- Removed ability to compile plugin with Unity 5.6, 2017.1, 2017.2, 2017.3, 2018.1, and 2018.2
- Require Gradle for all Unity builds
- Fixed issue #70: don't require GLES2 for instant apps with min SDK 26
- Prevent building instant apps when "Split Application Binary" is enabled
- Include ia.jar from Google Play Instant Development SDK 1.9.0
- Fix Build & Run for Unity 2019.3 using Android SDK installed with Unity
- Incremented version number to match other packages
- Incremented version number to match other packages
- Added a checkbox setting for indicating that a game supports "Instant play" through the Play Games app
- Updated documentation and menu item links
- Migration of project from https://github.com/google/play-instant-unity-plugin
- Add support for building instant-enabled Android App Bundles