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PR #4/5 Astolfo feature/builtin-quaternion #68
PR #4/5 Astolfo feature/builtin-quaternion #68
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If #71 goes through, we could split out some reusable macros to implement operators that work component-wise. Add and Sub work per component for a quat, but Mul does not. And similarly for quat-and-scalar operations. |
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Thanks you for this initial quaternion implementation!
Maybe a general question, did you have any chance to test some of the functionality?
bors try
tryBuild failed: |
About that... it would be great if we had autogenerated functions that call into the engine, so we can write succinct tests that compare the results to official ones without having to hardcode them. Plus, we could call into them for the less trivial implementations, instead of rebuilding them from scratch. |
Whenever you find some time, could you rebase this onto |
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Thanks a lot for the update!
Some smaller remarks left 🙂
bors try
tryBuild succeeded: |
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bors r |
Build succeeded: |
Co-Authored-By: Thomas ten Cate [email protected]
Implemented Quaternion to the best of my current ability to resemble godot's, meant to be merged after #67