-
Notifications
You must be signed in to change notification settings - Fork 870
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Add downlevel capability for MSAA textures #2117
Comments
For desktop OpenGL we should be able to support it, but there's a different bug here: This API is available on OpenGL 4.2 and GLES 3.1 so this should be supported! Another bug in there probably: We assume all storage apis are available in 3.0, but this one is not according to https://docs.gl/es3/glTexStorage2DMultisample |
Is your feature request related to a problem? Please describe.
See #2116
In GL backend, we can't create an MSAA-enabled texture if it's not a pure render target.
Describe the solution you'd like
A new downlevel flag to allow that.
Describe alternatives you've considered
none
Additional context
The text was updated successfully, but these errors were encountered: