⢹⠁ ⣇⡀ ⢀⡀ ⡇ ⣀⡀ ⢀⡀ ⡇ ⢀⡀ ⡀⣀ ⠄ ⢀⡀ ⡀⢀ ⢀⣀ ⢇⢸ ⢀⡀ ⣰⡀ ⣇⣸ ⠄ ⢀⡀ ⣇⡀ ⡇ ⡀⢀
⠸ ⠇⠸ ⠣⠭ ⠇ ⠇⠸ ⣑⡺ ⠣ ⠣⠜ ⠏ ⠇ ⠣⠜ ⠣⠼ ⠭⠕ ⠇ ⠣⠭ ⠘⠤ ⠇⠸ ⠇ ⣑⡺ ⠇⠸ ⠣ ⣑⡺
⢎⡑ ⣰⡀ ⠄ ⣀⣀ ⡀⢀ ⡇ ⢀⣀ ⣰⡀ ⠄ ⣀⡀ ⢀⡀ ⡇ ⠄ ⣰⡁ ⢀⡀ ⢀⡀ ⣰⡁ ⢀⣀ ⣀⡀
⠢⠜ ⠘⠤ ⠇ ⠇⠇⠇ ⠣⠼ ⠣ ⠣⠼ ⠘⠤ ⠇ ⠇⠸ ⣑⡺ ⠧⠤ ⠇ ⢸ ⠣⠭ ⠣⠜ ⢸ ⠣⠼ ⠇⠸
⡇⢸ ⣀⡀ ⢀⣸ ⢀⡀ ⡀⣀ ⣀⡀ ⢀⣀ ⠄ ⢀⣸ ⡎⠑ ⡀⣀ ⢀⣀ ⢀⣸ ⡀⢀ ⢀⣀ ⣰⡀ ⢀⡀ ⢎⡑ ⣰⡀ ⡀⢀ ⢀⣸ ⢀⡀ ⣀⡀ ⣰⡀
⠣⠜ ⠇⠸ ⠣⠼ ⠣⠭ ⠏ ⡧⠜ ⠣⠼ ⠇ ⠣⠼ ⠣⠝ ⠏ ⠣⠼ ⠣⠼ ⠣⠼ ⠣⠼ ⠘⠤ ⠣⠭ ⠢⠜ ⠘⠤ ⠣⠼ ⠣⠼ ⠣⠭ ⠇⠸ ⠘⠤
A tech support simulator made for the Ludum Dare 33 72-hour game development jam.
Inspired by our net connections cutting out right after the theme was announced and some fun times with ISPs' phone support, we made a game where you provide terrible tech support to innocent civilians for sweet cash to buy more phones on ePay. You monster.
https://gelatolabs.xyz/tiyhsloaugs/
- Kyle Farwell (kfarwell): Programming
- Keefer Rourke (krourke): Programming
- Matthew Petry (fire219): Graphics and audio
- Peter Brunner (petvader99): Graphics