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Signed-off-by: Louise Poubel <[email protected]>
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--- | ||
name: Bug report | ||
about: Report a bug | ||
labels: bug | ||
--- | ||
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||
<!-- If you're not sure whether your problem is a bug, please ask a question at | ||
http://answers.gazebosim.org instead.--> | ||
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||
## Environment | ||
* OS Version: <!-- e.g, Ubuntu 20.04 --> | ||
* Source or binary build? | ||
<!-- If binary, which version? --> | ||
<!-- If source, which branch and what is the latest commit? --> | ||
* If this is a GUI or sensor rendering bug, describe your GPU and rendering system. Otherwise delete this section. <!-- If you do not know some values, leave them out. But please, at least give a try to finding them - they are really helpful when debugging rendering errors. --> | ||
- Rendering plugin: [ogre | ogre2]. <!-- You can find it in the logs of Gazebo it outputs to console when you launch it with `-v 3` or `-v 4` argument. --> | ||
- [ ] Sensor rendering error. <!-- Search for message like "[Msg] Loading plugin [ignition-rendering-ogre]" (not starting with "[GUI]"). --> | ||
- [ ] GUI rendering error. <!-- Search for message like "[GUI] [Msg] Loading plugin [ignition-rendering-ogre2] --> | ||
- EGL headless mode: | ||
- [ ] Running in EGL headless mode <!-- only available since Ignition Fortress, GPU display is specified as /dev/dri/card* instead of :0 --> | ||
- Generally, mention all circumstances that might affect rendering capabilities: <!-- remove lines that do not apply to keep the list short --> | ||
- [ ] running on a dual GPU machine (integrated GPU discrete GPU) | ||
- [ ] running on a multi-GPU machine (it has multiple discrete GPUs) | ||
- [ ] running on real hardware | ||
- [ ] running in virtual machine | ||
- [ ] running in Docker/Singularity | ||
- [ ] running remotely (e.g. via SSH) | ||
- [ ] running in a cloud | ||
- [ ] using VirtualGL, XVFB, Xdummy, XVNC or other indirect rendering utilities | ||
- [ ] GPU is concurrently used for other tasks | ||
- [ ] desktop acceleration | ||
- [ ] video decoding (i.e. a playing Youtube video) | ||
- [ ] video encoding | ||
- [ ] CUDA/ROCm computations (Tensorflow, Torch, Caffe running) | ||
- [ ] multiple simulators running at the same time | ||
- [ ] other... | ||
- Rendering system info: | ||
- On Linux, provide the outputs of the following commands: | ||
```bash | ||
LANG=C lspci -nn | grep VGA # might require installing pciutils | ||
echo "$DISPLAY" | ||
LANG=C glxinfo -B | grep -i '\(direct rendering\|opengl\|profile\)' # might require installing mesa-utils package | ||
ps aux | grep Xorg | ||
sudo env LANG=C X -version # if you don't have root access, try to tell the version of Xorg e.g. via package manager | ||
``` | ||
- On Windows, run `dxdiag` and report the GPU-related information. | ||
- On Mac OS, open a terminal and type `system_profiler SPDisplaysDataType`. Copy the output here. | ||
<!-- Please note that GUI rendering is not supported on macOS. --> | ||
- [ ] Please, attach the ogre.log or ogre2.log file from `~/.ignition/rendering` <!-- Choose the relevant version based on what you checked in the "Rendering plugin" question. --> | ||
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||
<details> | ||
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``` | ||
# paste log here | ||
``` | ||
</details> | ||
## Description | ||
* Expected behavior: <!-- Tell us what you expected to happen --> | ||
* Actual behavior: <!-- What happened instead --> | ||
## Steps to reproduce | ||
<!-- Provide steps so we can try to reproduce this issue --> | ||
1. | ||
2. | ||
3. | ||
## Output | ||
<!-- Provide screenshots, console logs, backtraces, and/or anything that could | ||
be useful to us resolving this issue --> |
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--- | ||
name: Feature request | ||
about: Request a new feature | ||
labels: enhancement | ||
--- | ||
|
||
<!-- If you're not sure on the specifics of the feature or would like a broader | ||
discussion, please consider posting a proposal to | ||
http://community.gazebosim.org/ instead.--> | ||
|
||
## Desired behavior | ||
<!-- Describe the current problem and the feature you want implemented.--> | ||
|
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## Alternatives considered | ||
<!-- Describe alternate solutions or features you've considered.--> | ||
|
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## Implementation suggestion | ||
<!-- Provide a suggestion on how to implement this feature, which could help us | ||
expedite this implementation.--> | ||
|
||
## Additional context | ||
<!-- Provide any other additional context (e.g., screenshots) about your feature | ||
request.--> |
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<?xml version="1.0" ?> | ||
<!-- | ||
Demo of polyline geometries for collisions and visuals. | ||
--> | ||
<sdf version="1.6"> | ||
<world name="polylines"> | ||
|
||
<light type="directional" name="sun"> | ||
<cast_shadows>true</cast_shadows> | ||
<pose>0 0 10 0 0 0</pose> | ||
<diffuse>0.8 0.8 0.8 1</diffuse> | ||
<specular>0.8 0.8 0.8 1</specular> | ||
<attenuation> | ||
<range>1000</range> | ||
<constant>0.9</constant> | ||
<linear>0.01</linear> | ||
<quadratic>0.001</quadratic> | ||
</attenuation> | ||
<direction>-0.5 0.1 -0.9</direction> | ||
</light> | ||
|
||
<model name="ground_plane"> | ||
<static>true</static> | ||
<link name="link"> | ||
<collision name="collision"> | ||
<geometry> | ||
<plane> | ||
<normal>0 0 1</normal> | ||
<size>100 100</size> | ||
</plane> | ||
</geometry> | ||
</collision> | ||
<visual name="visual"> | ||
<geometry> | ||
<plane> | ||
<normal>0 0 1</normal> | ||
<size>100 100</size> | ||
</plane> | ||
</geometry> | ||
<material> | ||
<ambient>0.8 0.8 0.8 1</ambient> | ||
<diffuse>0.8 0.8 0.8 1</diffuse> | ||
<specular>0.8 0.8 0.8 1</specular> | ||
</material> | ||
</visual> | ||
</link> | ||
</model> | ||
|
||
<model name="triangle"> | ||
<pose>-5 0 5 0 1.57 0</pose> | ||
<link name="link"> | ||
<inertial> | ||
<pose>0 0 0.5 0 0 0</pose> | ||
<mass>1.0</mass> | ||
<inertia> | ||
<ixx>0.1666</ixx> | ||
<ixy>0</ixy> | ||
<ixz>0</ixz> | ||
<iyy>0.1666</iyy> | ||
<iyz>0</iyz> | ||
<izz>0.1666</izz> | ||
</inertia> | ||
</inertial> | ||
|
||
<collision name="collision"> | ||
<geometry> | ||
<polyline> | ||
<point>-0.5 -0.5</point> | ||
<point>-0.5 0.5</point> | ||
<point>0.5 0.5</point> | ||
<point>0 0</point> | ||
<point>0.5 -0.5</point> | ||
<height>1</height> | ||
</polyline> | ||
</geometry> | ||
</collision> | ||
|
||
<visual name="triangle"> | ||
<geometry> | ||
<polyline> | ||
<point>-0.5 -0.5</point> | ||
<point>-0.5 0.5</point> | ||
<point>0.5 0.5</point> | ||
<point>0 0</point> | ||
<point>0.5 -0.5</point> | ||
<height>1</height> | ||
</polyline> | ||
</geometry> | ||
<material> | ||
<ambient>1.0 0 0 1</ambient> | ||
<diffuse>1.0 0 0 1</diffuse> | ||
<specular>1.0 0 0 1</specular> | ||
</material> | ||
</visual> | ||
</link> | ||
</model> | ||
|
||
<model name="pentagon"> | ||
<pose>-5 -3 5 0 1.3 0</pose> | ||
<link name="polyLine2"> | ||
<inertial> | ||
<pose>0 0 2 0 0 0</pose> | ||
</inertial> | ||
<collision name="collision"> | ||
<geometry> | ||
<polyline> | ||
<point>-0.3 0.5</point> | ||
<point>0.3 0.3</point> | ||
<point>0.3 -0.3</point> | ||
<point>-0.3 -0.5</point> | ||
<point>-0.5 0</point> | ||
<height>4</height> | ||
</polyline> | ||
</geometry> | ||
</collision> | ||
|
||
<visual name="polyLineGeom2"> | ||
<geometry> | ||
<polyline> | ||
<point>-0.3 0.5</point> | ||
<point>0.3 0.3</point> | ||
<point>0.3 -0.3</point> | ||
<point>-0.3 -0.5</point> | ||
<point>-0.5 0</point> | ||
<height>4</height> | ||
</polyline> | ||
</geometry> | ||
<material> | ||
<ambient>0 1.0 0 1</ambient> | ||
<diffuse>0 1.0 0 1</diffuse> | ||
<specular>0 1.0 0 1</specular> | ||
</material> | ||
</visual> | ||
</link> | ||
</model> | ||
|
||
<model name="cube"> | ||
<pose>-5 2 5 0 1.57 0</pose> | ||
<link name="polyLine2"> | ||
<inertial> | ||
<pose>0.5 0.5 0.75 0 0 0</pose> | ||
</inertial> | ||
<collision name="collision"> | ||
<geometry> | ||
<polyline> | ||
<point>0 0</point> | ||
<point>0 1</point> | ||
<point>1 1</point> | ||
<point>1 0 </point> | ||
<height>1.5</height> | ||
</polyline> | ||
</geometry> | ||
</collision> | ||
|
||
<visual name="polyLineGeom2"> | ||
<geometry> | ||
<polyline> | ||
<point>0 0</point> | ||
<point>0 1</point> | ||
<point>1 1</point> | ||
<point>1 0 </point> | ||
<height>1.5</height> | ||
</polyline> | ||
</geometry> | ||
<material> | ||
<ambient>0 1.0 1.0 1</ambient> | ||
<diffuse>0 1.0 1.0 1</diffuse> | ||
<specular>0 1.0 1.0 1</specular> | ||
</material> | ||
</visual> | ||
</link> | ||
</model> | ||
|
||
<model name="letter"> | ||
<pose>-5 2 5 0 1.57 0</pose> | ||
<link name="link"> | ||
<inertial> | ||
<pose>2.2 1.5 0.5 0 0 0</pose> | ||
</inertial> | ||
<collision name="collision"> | ||
<geometry> | ||
<polyline> | ||
<point>2.27467 1.0967</point> | ||
<point>1.81094 2.35418</point> | ||
<point>2.74009 2.35418</point> | ||
<height>1.0</height> | ||
</polyline> | ||
<polyline> | ||
<point>2.08173 0.7599</point> | ||
<point>2.4693 0.7599</point> | ||
<point>3.4323 3.28672</point> | ||
<point>3.07689 3.28672</point> | ||
<point>2.84672 2.63851</point> | ||
<point>1.7077 2.63851</point> | ||
<point>1.47753 3.28672</point> | ||
<point>1.11704 3.28672</point> | ||
<height>1.0</height> | ||
</polyline> | ||
</geometry> | ||
</collision> | ||
|
||
<visual name="visual"> | ||
<geometry> | ||
<polyline> | ||
<point>2.27467 1.0967</point> | ||
<point>1.81094 2.35418</point> | ||
<point>2.74009 2.35418</point> | ||
<height>1.0</height> | ||
</polyline> | ||
<polyline> | ||
<point>2.08173 0.7599</point> | ||
<point>2.4693 0.7599</point> | ||
<point>3.4323 3.28672</point> | ||
<point>3.07689 3.28672</point> | ||
<point>2.84672 2.63851</point> | ||
<point>1.7077 2.63851</point> | ||
<point>1.47753 3.28672</point> | ||
<point>1.11704 3.28672</point> | ||
<height>1.0</height> | ||
</polyline> | ||
</geometry> | ||
<material> | ||
<ambient>1.0 0 1.0 1</ambient> | ||
<diffuse>1.0 0 1.0 1</diffuse> | ||
<specular>1.0 0 1.0 1</specular> | ||
</material> | ||
</visual> | ||
</link> | ||
</model> | ||
</world> | ||
</sdf> |
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