Changelog
- Improve seek speed, fix drop too much frames after seek
- VideoFrameExtractor: seek faster if called many times. Speed up
progress bar preview
- Support media files from android assets. Use protocol 'assets:'
- Apply video decoder options when playing
- Better iOS support
- VideoToolbox:
* Check profile to avoid crash
* Support RGB output
* Use `rgb422_apple` texture
* Support iOS 0-copy rendering using OpenGLES
* More interop types for OSX and iOS
- OpenGL
* Use 16bit depth textures for >8bit videos (e.g. 10bit) if possible
* Correct input/output color range. This fixes QtAV video different
from other players
* Fix high opengl and core profile rendering
* Better EGL detection
- VO:
* Simplify signal emitting
* Support background color, simplify background painting
* VideoOutput delete crash, resize issues
* Improve performance of QPainter based renderers
- AudioOutput:
* remove setBufferSize, add a better API setBufferSamples
* Add flush(), clear(). Not implemented for backends.
* Fix OpenAL playback for some audio formats
* Dynamic load OpenAL by default except iOS
* Add AudioToolbox support for OSX/iOS and becomes the default backend
* PulseAudio: workaround noise for multiple instance
- Subtitle:
* Support ass font files in android assets
* Fix srt decoding
- QML:
* Add QtMultimedia compatible APIs VideoOutput.contentRect/sourceRect
- Simplify SurfaceType
- Fix strange behaviors near eof: seek, stepForward, exit etc.
- Fix playback block if audio duration is shorter than video
- VideoFrame constructed from QImage takes image's ownership
- Add VideoFrame.colorRange, AudioFrame.duration
- encoder: support start time
- Add AVPlayer.bufferSpeed, seekFinished(qint64)
- Fix abort when loading
- Examples:
* Fix videos in videowall not synchronized
* QMLPlayer has better touch screen experience
* QMLPlayer supports win10 store (But Qt is not well supported)
* Drag & Drop support on OSX
* URL open dialog for QMLPlayer