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too many projects, not enough time

Neo-Geo Stuff

The primary Neo-Geo repository of interest is the freemlib, as incomplete as it is.

Tools

  • NeoSpriteConv - Convert tile data from 4BPP SMS/GG/WSC format to Neo-Geo sprite format.
  • NGPalTool - Neo-Geo Palette Tool
  • romwak - port of Jeff Kurtz's romwak to ANSI C (no longer being updated)
  • adpcma - command-line ADPCM-A sample encoder (no longer being updated, use superctr's adpcm instead)

NES/Famicom Stuff

The freemco NES corelib is the main repository for my NESdev escapades.

Tools

  • asm6f - a fork of loopy's asm6 with enhancements

Demos, etc.

  • VT03 Color Test - Palette tester for VT03's 4bpp palette mode.
  • livenes - Quick and dirty fork of livenes to add support for VT02 sound channels
  • nesmon - perpetually unfinished tool, meant to be similar to Chris Covell's pcemon

Wrestling Game Stuff

Virtual Pro-Wrestling series

See also: the AKI Club organization.

  • aki_lzss - Tool for compressing/decompressing LZSS files found in AKI Corporation's N64 wrestling games

Fire Pro Wrestling series


Other Stuff Anything that doesn't fit in the above sections goes here.
  • Eldpack Continued - Continuation of Eld's Eldpack 16px Minecraft texture pack. A group effort between many collaborators over the years.
  • random_crap - "you need more description than the repository name??"
  • FCEUX Lua Scripts - "some FCEUX Lua scripts I've written"

StepMania

These are only provided as archives, and will not be updated.

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