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Unfortunately, Sky has stopped #4
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Looks like the GPU thread is crashing on an ASSERT. I haven't actually symbolicated the stacktrace, but from the crash point and the log just before it about a null version string from the GPU thread, that would be my guess. I suspect emulators just aren't a supported configuration for SkyShell at this time. :/ |
I haven't tried but you might have battery luck if you enable the Android emulator's GPU emulation feature (I.e. use the host's GPU). Sky requires a usable GPU to run which all modern devices have. |
The emulator has GPU emulation enabled. I also tried on another machine (Mac OS X) with the same results. Running it on an actual device works fine. |
Here is a symbolicated crash: %xclip -o | ./tools/android_stack_parser/stack [/src/mojo/src] Stack Trace: |
That stack doesn't look right. Are you sure this is symbolized against the correct version of the binary? |
It's hard to tell from this report whether we've fixed this issue, but we've fixed a number of crashers (although there are always more). I'm going to close this bug, but please feel free to reopen it if the issue still occurs for you. |
Steps I followed:
sky_sdk/examples/hello_world/packages/apks/SkyDemo.apk
does not exist so I copy it over fromsky_sdk/packages/sky/
At this point I receive the message:
Then the app launches and then immediately crashes with the message "Unfortunately, Sky has stopped".
I am on a Windows 7 machine, and I am running a Nexus 5 ARM emulator.
Output of adb logcat:
The text was updated successfully, but these errors were encountered: