We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
The VIC chip couldn't address the full 16-bit address space, and programmers took advantage of this to have access to both custom chars and in-ROM char sets at the same time. Here's one discussion of this: https://sleepingelephant.com/~sleeping/ipw-web/bulletin/bb/viewtopic.php?p=111327&sid=f729b55c1b19ce39fe779605640d517b#p111327
You can see the emulation bug if you run, say, Jeff Minter's Gridrunner (http://www.minotaurproject.co.uk/downloads/softography/vic20/gridrunner-vic20.zip) because the numbers won't display correctly.
If this line:
chips/systems/vic20.h
Line 567 in bd1ecff
uint16_t data = (sys->color_ram[addr & 0x03FF]<<8) | mem_rd(&sys->mem_vic, addr & 0x3fff);
The text was updated successfully, but these errors were encountered:
No branches or pull requests
The VIC chip couldn't address the full 16-bit address space, and programmers took advantage of this to have access to both custom chars and in-ROM char sets at the same time. Here's one discussion of this: https://sleepingelephant.com/~sleeping/ipw-web/bulletin/bb/viewtopic.php?p=111327&sid=f729b55c1b19ce39fe779605640d517b#p111327
You can see the emulation bug if you run, say, Jeff Minter's Gridrunner (http://www.minotaurproject.co.uk/downloads/softography/vic20/gridrunner-vic20.zip) because the numbers won't display correctly.
If this line:
chips/systems/vic20.h
Line 567 in bd1ecff
is changed to:
uint16_t data = (sys->color_ram[addr & 0x03FF]<<8) | mem_rd(&sys->mem_vic, addr & 0x3fff);
then it seems to fix the problem.
The text was updated successfully, but these errors were encountered: