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[Bug] Crashlytics not tracking non-fatal issues #942
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It's happening to us too. Is this something related only to upm packages @firebase? We need to use Upm packages |
It's happening to us too!!! |
We are facing the same problem as well, installing firebase (any version) using Unity does not work as expected. |
I have the same problem! |
Same! |
I also seem to be having this issue. Installing version 7.2.0 .tgz from the Google package repo. |
[REQUIRED] Please fill in the following fields:
Unity editor version: 2018.4.30f1
Firebase Unity SDK version: 6.15.2
Source you installed the SDK: Unity Package Manager
Problematic Firebase Component: Crashlytics
Other Firebase Components in use: Messaging, Dynamic Links, Analytics, Core
Additional SDKs you are using: Facebook, Ads
Platform you are using the Unity editor on: Mac
Platform you are targeting: Android/iOS
Scripting Runtime: IL2CPP
[REQUIRED] Please describe the issue here:
Since migrate to .net4 and install Firebase 6.15.2 from Unity Package Manager, our application has stopped reporting non fatals but continues to report crashes.
We have already tried to uninstall and install firebase but without success.
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