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Duplicate symbols for architecture arm64 on iOS #475
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Hi @SteliosDaVitzi, Have you upgraded from an old version of Firebase? The iOS libraries got renamed in version 5.0 and thus looks like its trying to link the old library and new library. I would suggest removing the Firebase folders from your unity project and re-import it using the latest version. |
I'm sorry, you're right!There were the old files, and the new files, that's why there was a problem.I removed the old ones and it worked fine.Thanks! |
Please fill in the following fields:
Unity editor version: 2019.2.5
Firebase Unity SDK version: 6.4.0
Firebase plugins in use : Analytics, DeepLinks
Additional SDKs you are using : Facebook, GooglePlayServices, Appodeal, Appsflyer, UTNotifications, Game Analytics.
Platform you are using the Unity editor on : Mac
Platform you are targeting : iOS
Please describe the issue here:
I build the game using Unity on a mac, and when i try to build on XCode, the build fails and this log appears.
Please answer the following, if applicable:
Have you been able to reproduce this issue with just the Firebase Unity quickstarts (this GitHub project)? No.
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