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Unity editor crashes on RunTransaction successful completion. #472
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This is fixed in Firebase SDK 6.4 Release notes: https://firebase.google.com/support/release-notes/unity |
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Unity editor version: 2019.1.4f1
Firebase Unity SDK version: 6.3.0
Firebase plugins in use (Auth, Database, etc.): Auth, Database, Storage, Cloud Functions
Additional SDKs you are using (Facebook, AdMob, etc.): Facebook
Platform you are using the Unity editor on (Mac, Windows, or Linux): Windows
Platform you are targeting (iOS, Android, and/or desktop): Android iOS
Issue:
Unity editor crashes when RunTransaction tries to update a double value. The build for Android works without any crash. Changing the double to a string fixes the crash on the Editor. No logs in the Editor.log file about the crash. Same crash occurring also when I'm trying to update a Database path with ServerValue.Timestamp.
Steps to reproduce in quickstart project:
The text was updated successfully, but these errors were encountered: