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Unity editor version: 2017.3.1f1
Firebase Unity SDK version: 5.4.0
Firebase plugins in use (Auth, Database, etc.): Auth, database
Additional SDKs you are using (Facebook, AdMob, etc.): GoogleMobileAds, GooglePlayGames, Firebase
Platform you are using the Unity editor on (Mac, Windows, or Linux): Windows
Platform you are targeting (iOS, Android, and/or desktop): Android
So I am developing a game in unity3d similar to those asked, I use firebase to save all the data of the users that register with email and password, everything is going well, but I want new users to register and log in with play games or google, the question is: how can I save the tados of users logged in with google play games in firebase database, so where I understand firebase play games only works for a login,
In my current project I have a function of beginning of section and another of registration, the application only saves data in google firebase when it is registered, what happens in the case of google play games?
The text was updated successfully, but these errors were encountered:
You can refer to this document which describes how to associate a FirebaseUser with Play Games. Once the account is associated with the FirebaseUser you can use the Firebase user ID to save user specific data.
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Unity editor version: 2017.3.1f1
Firebase Unity SDK version: 5.4.0
Firebase plugins in use (Auth, Database, etc.): Auth, database
Additional SDKs you are using (Facebook, AdMob, etc.): GoogleMobileAds, GooglePlayGames, Firebase
Platform you are using the Unity editor on (Mac, Windows, or Linux): Windows
Platform you are targeting (iOS, Android, and/or desktop): Android
So I am developing a game in unity3d similar to those asked, I use firebase to save all the data of the users that register with email and password, everything is going well, but I want new users to register and log in with play games or google, the question is: how can I save the tados of users logged in with google play games in firebase database, so where I understand firebase play games only works for a login,
In my current project I have a function of beginning of section and another of registration, the application only saves data in google firebase when it is registered, what happens in the case of google play games?
The text was updated successfully, but these errors were encountered: