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Unity Editor Freezes on Reloading Assemblies (2019.2.01f, Firebase 6.3.0) #449
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This seems to be the same issue reported here #445 |
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Unity will refresh and occasionally place unity in a state that would cause it to freeze if I reload assemblies by entering play mode or compiling a script
I noticed in the unity console these two messages:
Once I see these messages I know that I must close Unity otherwise entering play mode or making any edits to my scripts would cause Unity to freeze. The last message in the editor log is:
I imagine I implemented Auth & Database incorrectly:
Unity editor version: 2019.2.01f
Firebase Unity SDK version: 6.3.0 using Auth & Database
No additional SDKs
Windows 10
Targeting Android 4.1 (API 16), ARMv7, ARMv64, .NET 4.x, IL2CPP
I haven't tried to reproduce this issue with the Firebase Unity quickstarts but I have tried to re-import all the files without luck
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