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hi bro:
First there have GooglePlayFaceBook and Twitter SDK in my project.
so yesterday when i add FireBase SDK in my project,and add code to my project,like this: Firebase.FirebaseApp.CheckAndFixDependenciesAsync().ContinueWith(kTask => { var eDependencyStatus = kTask.Result; Debug.Log("FireBase Init Success,status:" eDependencyStatus); m_bAvailable = eDependencyStatus == DependencyStatus.Available; });
so use gradle build the apk, run my game, the firebase did't work..
there have no log like FireBase Init Success,status: also no any error log.
but
i create an empty project just add firebase sdk and build apk,the firebase work fine.
I think it is a problem caused by facebook sdk or googleplay sdk. but i don't know why!!
hi bro:
First there have GooglePlay FaceBook and Twitter SDK in my project.
so yesterday when i add FireBase SDK in my project,and add code to my project,like this:
Firebase.FirebaseApp.CheckAndFixDependenciesAsync().ContinueWith(kTask => { var eDependencyStatus = kTask.Result; Debug.Log("FireBase Init Success,status:" eDependencyStatus); m_bAvailable = eDependencyStatus == DependencyStatus.Available; });
so use gradle build the apk, run my game, the firebase did't work..
there have no log like FireBase Init Success,status:
also no any error log.
but
i create an empty project just add firebase sdk and build apk,the firebase work fine.
I think it is a problem caused by facebook sdk or googleplay sdk. but i don't know why!!
Unity: 2017.3.1f1
JDK:1.8.0_172
AndroidSDK:API Level 26
this is my plugins:
please help me.
thanks!
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