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[FR] Ability to remove custom key #1168
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I found a few problems with this issue:
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@paulinon Hello! I apologize, I forgot to clarify that this question is about crashlytics, not for analytics. I think the label should be "api: crashlytics" |
Hey @ByMedion - you may be able to do this by passing a |
In SetCustomKey there is null check for value, and throws exception, otherwise people suggested that it actually might work. could you remove this null check ?
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Hi! It would be cool if it was possible to delete a custom key when it is no longer needed.
Example: when entering the game screen, I create a custom key "level_config", in which I specify some data (level id and etc.). After exiting the game screen, I no longer need to see this key in the list in the next possible error (of course, if it happened not on the game screen).
Now I can clear the key value, but it will still remain in the list. If there are many such keys depending on some condition, then the list will turn into a mess!
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