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Discrete EVent system Specification implementation in Ruby

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DEVS - Discrete Event Specification System

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DEVS abbreviating Discrete Event System Specification is a modular and hierarchical formalism for modeling and analyzing general systems that can be discrete event systems which might be described by state transition tables, and continuous state systems which might be described by differential equations, and hybrid continuous state and discrete event systems. DEVS is a timed event system.

Installation

Add this line to your application's Gemfile:

gem 'devs'

And then execute:

$ bundle

Or install it yourself as:

$ gem install devs

Inside of your Ruby program do:

require 'devs'

...to pull it in as a dependency.

Documentation

The following API documentation is available :

Usage

require 'devs'

simulation = DEVS.build do
  duration 50

  add_model do
    name :traffic_light
    add_output_port :out

    init do
      @state = :red
      self.next_activation = 0
    end

    time_advance { self.next_activation }

    output do
      post @state, :out
    end

    after_output do
      @state, @sigma = case @state
      when :red
        [:green, 5]
      when :green
        [:orange, 20]
      when :orange
        [:red, 2]
      end
    end
  end
end
simulation.simulate

For more examples, see the examples folder

Suggested Reading

  • Bernard P. Zeigler, Herbert Praehofer, Tag Gon Kim. Theory of Modeling and Simulation. Academic Press; 2 edition, 2000. ISBN-13: 978-0127784557

Contributing

  1. Fork it
  2. Create your feature branch (git checkout -b my-new-feature)
  3. Commit your changes (git commit -am 'Add some feature')
  4. Push to the branch (git push origin my-new-feature)
  5. Create new Pull Request

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