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Next Generation Visual Programming System
A Curated List of Multiplayer Game Network Programming Resources
libui-ng: a portable GUI library for C. "libui for the next generation"
A circuit-level redesign of the Game Boy Advance, addressing many of the issues seen with the original GBA
A library for patching, replacing and decorating .NET and Mono methods during runtime
Fair database benchmarks framework and datasets
📝 A comprehensive suite of SQL tests for testing the conformance of databases.
A simple Offline KZ source_ts script for Counter-Strike 2
NZSL (Nazara Shading Language) repository - A shader language inspired by Rust and C which compiles to GLSL or SPIRV (without any additional dependency)
A guide to help developers get up and running quickly with the OpenCL programming framework
Odin Bindings for the OpenGL Extension Wrangler Library
Bindings Generator and Intermediate Format for languages using the C-ABI
A collection of tools, libraries, and tests for Vulkan shader compilation.
One stop shop for getting started with SPIR-V.
This is the top-level repository for the Accel-Sim framework.
A modern hardware definition language and toolchain based on Python
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
Work to build a list of monospace/typewriter/coding/fixed-width fonts, with completeness as the goal.
Hide the taskbar completely when the Start Menu is not open.
Hides the taskbar completely when the Start Menu is not open.
A reference of Windows API function calls, including functions for file operations, process management, memory management, thread management, dynamic-link library (DLL) management, synchronization,…
This is the repository for codes in paper "ShaderPerFormer: Platform-independent Context-aware Shader Performance Predictor"
GLSL optimizer based on Mesa's GLSL compiler. Used to be used in Unity for mobile shader optimization.
Mesh optimization library that makes meshes smaller and faster to render