Releases: eleev/tic-tac-toe
Complete redesign!
iPad orientation support!
This update bring support for Landscape
scene orientation support, which is used as the default scene orientation for iPad
devices. Also there were made several UI
refinements.
Swift 4 support!
This update brings support for the latest version of Swift
programming language! Also there were made several refinements related to app icon
and removal of UI tests
target (since they weren't used).
UI refinements!
This is a small update aimed to renaming labels Player 1
and Player 2
to Human
and Machine
respectively.
Quick fix for iPad screens!
This update includes one quick fix for iPad
screen sizes: in both portrait and landscape modes users will be able to see the whole scene, just as it is possible in iPhone
screens.
Non-deterministic players turn and visual feedback!
This update includes the following changes and additions:
- Added mechanism for randomly deciding current turn (
.human
or.machine
). - Added visual feedback for cases when
.machine
player is deciding current turn.
Difficulty level and UI improvements!
This release includes the following changes:
- Added
Difficulty Level
generation for theminimax
strategy. - Added
Difficulty Label
node to the game view that displays current difficulty. - For each new game the difficulty level will be randomly generated, so you don't know with whom you are going to play -
Newborn
,B.S.
orNicola Tesla
.
The initial release!
The initial release includes:
- Foundation of the game
- State machines
- AI
- Fully functioning game