You can use this template to easily develop games in C or C using Raylib.
Add your header files to /include
and add your C/C files to /src
You can add your assets (images, videos, models.. ect) to the assets
folder.
Double click raylib-template.code-workspace
to instantly open the premade template in Visual Studio Code.
This template uses CMake to compile and run the app, if you do not have a C compiler installed already, I recommend the MSVC compiler.