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@FlyAndNotDown
Kindem FlyAndNotDown
Game Engine Programmer

@Tencent Shenzhen, China

@UniversalToolCompiler
Corentin Demougeot UniversalToolCompiler
Unreal Engine Technical Artist | Tools Programmer.

Universal Tool Compiler France

@0beqz
0beqz 0beqz
interested in seeing how far we can bring graphics. three.js / web dev / ui / ux / graphics / raytracing / rendering
@ashwin
Ashwin Nanjappa ashwin
Accelerating DL inference on NVIDIA GPUs. Loves C , Py and CUDA. 🇮🇳 🇸🇬 🇺🇸

NVIDIA Santa Clara, USA

@sawickiap
Adam Sawicki sawickiap
(This is my personal account.)

Warsaw, Poland

@Devsh-Graphics-Programming
Devsh Graphics Programming Sp. z O.O. Devsh-Graphics-Programming
Computer Graphics, Computer Geometry&Vision and High Performance Computing Consultancy

Poland

@LuisaGroup
LuisaGroup LuisaGroup
High-performance graphics and beyond

China

@focus-creative-games
Code Philosophy(代码哲学) focus-creative-games
Code Philosophy is a leading innovative company focused on providing in-depth technology solutions for the game industry.

China

@neovim
Neovim neovim
hyperextensible Vim-based text editor
@Themaister
Hans-Kristian Arntzen Themaister
Graphics programmer / DSP programmer / Vulkan / vkd3d-proton / Fossilize / SPIRV-Cross / @KhronosGroup || Founder & CEO of Arntzen Software AS

Arntzen Software AS Trondheim, Norway

@phiresky
phiresky
Fan of FOSS.

Germany

@fpsunflower
Christopher Kulla fpsunflower
Principal Rendering Programmer @EpicGames

@EpicGames

@inconvergent
inconvergent inconvergent
reticulating splines ...

norway

@h3r2tic
Tomasz Stachowiak h3r2tic
Rust and GPU hacker

Stockholm, Sweden

@tsherif
Tarek Sherif tsherif
Painting pixels

@datadog New York City

@mwestphal
Mathieu Westphal mwestphal
C Software engineer, VTK/ParaView expert. Co-creator and maintainer of F3D.
@przemyslawzaworski
Przemyslaw Zaworski przemyslawzaworski
Programmer

Poland - Lodz (Łódź)

@meistdan
Daniel Meister meistdan

Advanced Micro Devices, Inc. Tokyo, Japan

@sheredom
Neil Henning sheredom
Verse @ Epic, Ex-Burster @ Unity, Ex-RTG @ AMD, Ex-Vulkanite @ Codeplay

@EpicGames Scotland

@tgjones
Tim Jones tgjones

Unity Technologies London, UK

@kubkon
Jakub Konka kubkon
I'm a Zig core team member and core developer at the Zig Software Foundation. You can often find me tinkering with linkers.

Warsaw, Poland

@xiaoguzhu
guzhu xiaoguzhu

FairyGUI China

@banach-space
Andrzej Warzyński banach-space
Compiler engineer. Mathematician in previous life. @_banach_space

@Arm-Software Scotland

@pjcozzi
Patrick Cozzi pjcozzi
Chief Platform Officer, Bentley Systems | Founder, @CesiumGS

Cesium Philadelphia, PA

@rezaali
Reza Ali rezaali
Designer • Engineer | Built Valence 3D | Prev @apple @google @intel @Autodesk @nokia @Skycatch #art #design #code #form #shaders #gpu #3d #graphics

Hi-Rez Los Angeles

@Overv
Alexander Overvoorde Overv
Software developer with a curiosity for the whole stack from transistors to Vulkan to Kubernetes to frontend development.

Delft, The Netherlands

@lukechampine
Luke Champine lukechampine
"If the world were perfect, it wouldn't be." - Yogi Berra

@SiaFoundation

@slimsag
Emi Gutekanst slimsag
Building the Mach game engine in Zig; Developer @sourcegraph

Sourcegraph Arizona

@McNopper
Norbert Nopper McNopper
Passionate software developer using old-school and modern 3D formats and 3D graphic APIs. Co-specifier of the 3D format glTF. Opinions are my own.

Germany

@orangeduck
Daniel Holden orangeduck
Animation & Machine Learning at Epic Games. Writer / Programmer.

Montreal

@ikskuh
Felix Queißner ikskuh
Hacker, Dad & Demoscener from southern germany, loves lowlevel and oldschool stuff

Stuttgart - Germany

@MaximeDup
Maxime Dupart MaximeDup
École Polytechnique's Ingénieur Polytechnicien, Berkeley Univ.

Paris, France

@mshockwave
Min-Yih Hsu mshockwave
Compiler Plumber @ SiFive

SiFive California, United States