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Releases: d3/d3-geo-projection

v4.0.0

11 Jun 16:14
ff1b1e3
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  • Adopt type: module. #208
  • Update dependencies.
  • Make build reproducible.
  • Optimize the Robinson projection slightly. #211

This package now requires Node.js 12 or higher. For more, please read Sindre Sorhus’s FAQ.

v3.0.0

26 Aug 20:29
@Fil Fil
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  • Update dependencies: d3-geo: "1.12 - 2", d3-array: "1 - 2", canvas: "1-2" (#177)
  • fix vanDerGrinten4 inverse
  • remove deprecated misspelling geoPierceQuincuncial — use geoPeirceQuincuncial instead
  • remove deprecated copy of geoNaturalEarth and geoNaturalEarth1 (they are in d3-geo)
  • remove deprecated rotation argument in polyhedral (use angle instead)
  • deliberate ES6 syntax

This release adopts ES2015 language features such as for-of and drops support for older browsers, including IE. If you need to support pre-ES2015 environments, you should stick with d3-geo-projection 2.x or use a transpiler.

v2.9.0

18 Apr 20:23
@Fil Fil
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v2.8.1

03 Jan 08:38
@Fil Fil
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  • remove spurious ES6 syntax (#183)

v2.8.0

02 Jan 21:31
@Fil Fil
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  • Approximate 2-d Newton-Raphson method: inverts the Bertin1953, Chamberlin and interruptedSinuMollweide projections (#181)
  • upgrades the Modified Stereographic Projection of Alaska (#175)
  • Bertin1953 can now be rotated (it still shouldn't!) (#182 )

v2.7.1

12 Nov 07:42
@Fil Fil
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  • Mark the package as having no side effects (thanks, @stof !)
  • Correct HEALPix cap parallel (thanks, @Portponky !)
  • simpler parsing of the --precision option in bin/geograticule

v2.7.0

12 May 16:31
@Fil Fil
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New projection: d3.geoInterruptedQuarticAuthalic. Thanks, @piwodlaiwo!

Add fitExtent, fitHeight, fitSize, fitWidth to geoGilbert (#165)

Fixes for d3.geoArmadillo (#163, #164).

v2.6.0

31 Jan 21:46
@Fil Fil
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New projection: d3.geoNicolosi. Thanks, @toja!

LineString simplification in geoQuantize (#141)

Fixes missing dependency on resolve (#162).

v2.5.1

15 Jan 17:52
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  • Fix spurious usage of ES6 syntax. (#158)

v2.5.0

24 Nov 20:28
@Fil Fil
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New projections:

Fixes:

  • Fix d3.geoHealpix with 1 lobe (#149).
  • Documentation clean-up.