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common.pri
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common.pri
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# qmake common template pri file
# Copyright (C) 2011-2015 Wang Bin <[email protected]>
# Shanghai, China.
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
# You should have received a copy of the GNU General Public License along
# with this program; if not, write to the Free Software Foundation, Inc.,
# 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#
isEmpty(COMMON_PRI_INCLUDED): { #begin COMMON_PRI_INCLUDED
mac:contains(QT_CONFIG, qt_framework):!mac_dylib: CONFIG = mac_framework
isEmpty(QMAKE_EXTENSION_SHLIB) {
unix {
mac|ios: QMAKE_EXTENSION_SHLIB = dylib
else: QMAKE_EXTENSION_SHLIB = so #why android is empty?
} else:win* {
QMAKE_EXTENSION_SHLIB = dll
}
}
CONFIG = profile
#profiling, -pg is not supported for msvc
debug:!android:!*msvc*:profile {
QMAKE_CXXFLAGS_DEBUG = -pg
QMAKE_LFLAGS_DEBUG = -pg
QMAKE_CXXFLAGS_DEBUG = $$unique(QMAKE_CXXFLAGS_DEBUG)
QMAKE_LFLAGS_DEBUG = $$unique(QMAKE_LFLAGS_DEBUG)
}
#$$[TARGET_PLATFORM]
#$$[QT_ARCH] #windows symbian windowsce arm
_OS =
_ARCH =
_EXTRA =
unix {
_OS = _unix
android {
_OS = android
} else:ios {
_OS = ios
} else:macx {
_OS = _osx
} else:*maemo* {
_OS = _maemo
*maemo5*:_OS = _maemo5
*maemo6*:_OS = _maemo6
} else:*meego* {
_OS = _meego
!isEmpty(MEEGO_EDITION): _OS = _$$MEEGO_EDITION
} else:*linux* {
_OS = _linux
}
# QMAKE_RPATHDIR will be ignored if QMAKE_LFLAGS_RPATH is not defined. e.g. qt4.8 unsupported/macx-clang-libc
isEmpty(QMAKE_LFLAGS_RPATH): QMAKE_LFLAGS_RPATH=-Wl,-rpath,
} else:wince* {
_OS = _wince
} else:winrt {
_OS = winrt
} else:win32 { #true for wince
_OS = _win
}
#*arm*: _ARCH = $${_ARCH}_arm
contains(QT_ARCH, arm.*) {
_ARCH = $${_ARCH}_$${QT_ARCH}
}
*64|contains(QMAKE_TARGET.arch, x86_64): _ARCH = $${_ARCH}_x64
*llvm*: _EXTRA = _llvm
#*msvc*:
win32-msvc* {
#Don't warn about sprintf, fopen etc being 'unsafe'
DEFINES = _CRT_SECURE_NO_WARNINGS
}
#################################functions#########################################
defineTest(qtRunQuitly) {
#win32 always call windows command
contains(QMAKE_HOST.os,Windows) {
system("$$1 2>&1 >nul")|return(false) #system always call win32 cmd
} else {
system("$$1 2>&1 >/dev/null")|return(false)
}
return(true)
}
defineReplace(platformTargetSuffix) {
ios:CONFIG(iphonesimulator, iphonesimulator|iphoneos): \
suffix = _iphonesimulator
else: \
suffix =
CONFIG(debug, debug|release) {
!debug_and_release|build_pass {
mac: return($${suffix}_debug)
win32: return($${suffix}d)
}
}
return($$suffix)
}
#Acts like qtLibraryTarget. From qtcreator.pri
defineReplace(qtLibName) {
#TEMPLATE = fakelib
#LIB_FULLNAME = $$qtLibraryTarget($$1)
#TEMPLATE -= fakelib
unset(RET)
RET = $$1
#qt5.4.2 add qt5LibraryTarget to fix qtLibraryTarget break
greaterThan(QT_MAJOR_VERSION, 4):greaterThan(QT_MINOR_VERSION, 3) {
mac:CONFIG(shared, static|shared):contains(QT_CONFIG, qt_framework) {
QMAKE_FRAMEWORK_BUNDLE_NAME = $$RET
export(QMAKE_FRAMEWORK_BUNDLE_NAME)
} else {
# insert the major version of Qt in the library name
# unless it's a framework build
isEqual(QT_MINOR_VERSION,4):lessThan(QT_PATCH_VERSION, 2):RET ~= s,^Qt,Qt$$QT_MAJOR_VERSION,
}
}
RET = $$RET$$platformTargetSuffix()
!win32: return($$RET)
isEmpty(2): VERSION_EXT = $$VERSION
else: VERSION_EXT = $$2
!isEmpty(VERSION_EXT) {
VERSION_EXT = $$section(VERSION_EXT, ., 0, 0)
#isEqual(VERSION_EXT, 0):unset(VERSION_EXT)
}
RET = $${RET}$${VERSION_EXT}
unset(VERSION_EXT)
return($$RET)
}
#fakelib
defineReplace(qtStaticLib) {
# static lib does not have major version flag at the end
unset(LIB_FULLNAME)
TEMPLATE = fakelib
LIB_FULLNAME = $$qtLibraryTarget($$1)
TEMPLATE -= fakelib
LIB_FULLNAME = $${QMAKE_PREFIX_STATICLIB}$$member(LIB_FULLNAME, 0).$${QMAKE_EXTENSION_STATICLIB}
return($$LIB_FULLNAME)
}
defineReplace(qtSharedLib) {
unset(LIB_FULLNAME)
LIB_FULLNAME = $$qtLibName($$1, $$2)
LIB_FULLNAME = $${QMAKE_PREFIX_SHLIB}$$member(LIB_FULLNAME, 0).$${QMAKE_EXTENSION_SHLIB} #default_post.prf
return($$LIB_FULLNAME)
}
defineReplace(qtLongName) {
unset(LONG_NAME)
LONG_NAME = $$1$${_OS}_$${TARGET_ARCH}$${_EXTRA}
return($$LONG_NAME)
}
defineTest(empty_file) {
isEmpty(1): error("empty_file(name) requires one argument")
#"type NUL >filename" can create an empty file in windows, see http://stackoverflow.com/questions/210201/how-to-create-empty-text-file-from-a-batch-file
# 'echo. >file' or 'echo >file' will insert a new line, so use stderr
win32:isEmpty(QMAKE_SH) {
system("echo. 2> $$1")|return(false)
} else {
#if sh is after win's echo, then "echo >$$1" fails because win's echo is used
system("sh -c echo 2> $$1")|return(false)
}
}
config_simd {
#TODO: QMAKE_CFLAGS_XXX, QT_CPU_FEATURES
*g *|*qcc*: QMAKE_CFLAGS_NEON = -mfpu=neon
win32-icc {
QMAKE_CFLAGS_SSE2 = -arch:SSE2
QMAKE_CFLAGS_SSE4_1 = -arch:SSE4.1
} else:*-icc { #mac, linux
QMAKE_CFLAGS_SSE2 = -xSSE2
QMAKE_CFLAGS_SSE4_1 = -xSSE4.1
} else:*msvc* {
# all x64 processors supports sse2. unknown option for vc
#!isEqual(QT_ARCH, x86_64)|!x86_64 {
QMAKE_CFLAGS_SSE2 = -arch:SSE2
QMAKE_CFLAGS_SSE4_1 = -arch:SSE2
#}
} else {
QMAKE_CFLAGS_SSE2 = -msse2
QMAKE_CFLAGS_SSE4_1 = -msse4.1
}
#mac: simd will load qt_build_config and the result is soname will prefixed with QT_INSTALL_LIBS and link flag will append soname after QMAKE_LFLAGS_SONAME
defineTest(addSimdCompiler) { #from qt5 simd.prf
name = $$1
upname = $$upper($$name)
headers_var = $${upname}_HEADERS
sources_var = $${upname}_SOURCES
asm_var = $${upname}_ASM
# config_$$1 is defined by config.tests (tests/arch)
CONFIG($$1)|CONFIG(config_$$1) {
cflags = $$eval(QMAKE_CFLAGS_$${upname})
contains(QT_CPU_FEATURES, $$name) {
# Default compiler settings include this feature, so just add to SOURCES
SOURCES = $$eval($$sources_var)
export(SOURCES)
} else {
#qt4 always need eval() if var is not const
# We need special compiler flags
eval($${name}_compiler.commands = $$QMAKE_CXX -c $(CXXFLAGS) $$cflags $(INCPATH) ${QMAKE_FILE_IN})
msvc: eval($${name}_compiler.commands = -Fo${QMAKE_FILE_OUT})
else: eval($${name}_compiler.commands = -o ${QMAKE_FILE_OUT})
eval($${name}_compiler.dependency_type = TYPE_C)
eval($${name}_compiler.output = ${QMAKE_VAR_OBJECTS_DIR}${QMAKE_FILE_BASE}$${first(QMAKE_EXT_OBJ)})
eval($${name}_compiler.input = $$sources_var)
eval($${name}_compiler.variable_out = OBJECTS)
eval($${name}_compiler.name = compiling[$${name}] ${QMAKE_FILE_IN})
silent: eval($${name}_compiler.commands = @echo compiling[$${name}] ${QMAKE_FILE_IN} && $$eval($${name}_compiler.commands))
QMAKE_EXTRA_COMPILERS = $${name}_compiler
export($${name}_compiler.commands)
export($${name}_compiler.dependency_type)
export($${name}_compiler.output)
export($${name}_compiler.input)
export($${name}_compiler.variable_out)
export($${name}_compiler.name)
}
# We always need an assembler (need to run the C compiler and without precompiled headers)
msvc {
# Don't know how to run MSVC's assembler...
!isEmpty($$asm_var): error("Sorry, not implemented: assembling $$upname for MSVC.")
} else: false {
# This is just for the IDE
SOURCES = $$eval($$asm_var)
export(SOURCES)
} else {
eval($${name}_assembler.commands = $$QMAKE_CC -c $(CFLAGS))
!contains(QT_CPU_FEATURES, $${name}): eval($${name}_assembler.commands = $$cflags)
clang:no_clang_integrated_as: eval($${name}_assembler.commands = -fno-integrated-as)
eval($${name}_assembler.commands = $(INCPATH) ${QMAKE_FILE_IN} -o ${QMAKE_FILE_OUT})
eval($${name}_assembler.dependency_type = TYPE_C)
eval($${name}_assembler.output = ${QMAKE_VAR_OBJECTS_DIR}${QMAKE_FILE_BASE}$${first(QMAKE_EXT_OBJ)})
eval($${name}_assembler.input = $$asm_var)
eval($${name}_assembler.variable_out = OBJECTS)
eval($${name}_assembler.name = assembling[$${name}] ${QMAKE_FILE_IN})
silent: eval($${name}_assembler.commands = @echo assembling[$${name}] ${QMAKE_FILE_IN} && $$eval($${name}_assembler.commands))
QMAKE_EXTRA_COMPILERS = $${name}_assembler
export($${name}_assembler.commands)
export($${name}_assembler.dependency_type)
export($${name}_assembler.output)
export($${name}_assembler.input)
export($${name}_assembler.variable_out)
export($${name}_assembler.name)
}
HEADERS = $$eval($$headers_var)
export(HEADERS)
export(QMAKE_EXTRA_COMPILERS)
}
}
addSimdCompiler(sse2)
addSimdCompiler(sse3)
addSimdCompiler(ssse3)
addSimdCompiler(sse4_1)
addSimdCompiler(sse4_2)
addSimdCompiler(avx)
addSimdCompiler(avx2)
addSimdCompiler(neon)
addSimdCompiler(mips_dsp)
addSimdCompiler(mips_dspr2)
} #config_simd
##TODO: add defineReplace(getValue): parameter is varname
lessThan(QT_MAJOR_VERSION, 5) {
defineTest(log){
system(echo $$system_quote($$1))
}
defineTest(mkpath) {
qtRunQuitly("$$QMAKE_MKDIR $$system_path($$1)")|return(false)
return(true)
}
defineTest(write_file) {
#log("write_file($$1, $$2, $$3)")
!isEmpty(4): error("write_file(name, [content var, [append]]) requires one to three arguments.")
##TODO: 1.how to replace old value
##getting the ref value requires a function whose parameter has var name and return a string. join() is the only function
## var name is $$2.
## echo a string with "\n" will fail, so we can not use join
#val = $$join($$2, $$escape_expand(\\n))$$escape_expand(\\n)
isEmpty(3)|!isEqual(3, append) {
#system("$$QMAKE_DEL_FILE $$1") #for win commad "del", path format used in qmake such as D:/myfile is not supported, "/" will be treated as an otpion for "del"
empty_file($$1)
}
for(val, $$2) {
system("echo $$system_quote($$val) >> \"$$1\"")|return(false)
}
return(true)
}
#defineTest(cache) {
# !isEmpty(4): error("cache(var, [set|add|sub] [transient] [super], [srcvar]) requires one to three arguments.")
#}
defineReplace(clean_path) {
win32:1 ~= s|\\\\|/|g
contains(1, ^/.*):pfx = /
else:pfx =
segs = $$split(1, /)
out =
for(seg, segs) {
equals(seg, ..):out = $$member(out, 0, -2)
else:!equals(seg, .):out = $$seg
}
return($$join(out, /, $$pfx))
}
#make sure BUILD_DIR and SOURCE_ROOT is already defined. otherwise return the input path
#only operate on string, seperator is always "/"
defineReplace(shadowed) {
isEmpty(SOURCE_ROOT)|isEmpty(BUILD_DIR):return($$1)
1 ~= s,$$SOURCE_ROOT,,g
shadow_dir = $$BUILD_DIR/$$1
shadow_dir ~= s,//,/,g
return($$shadow_dir)
}
defineReplace(shell_path) {
# QMAKE_DIR_SEP: \ for win cmd and / for sh
1 ~= s,\\\\,$$QMAKE_DIR_SEP,g
1 ~= s,//,$$QMAKE_DIR_SEP,g
return($$1)
}
defineReplace(shell_quote_win) {
# Chars that should be quoted (TM).
# - control chars & space
# - the windows shell meta chars "&()<>^|
# - the potential separators ,;=
#TODO: how to deal with "^", "|"? every char are seperated by "|"?
#how to avoid replacing "^" again for the second time
isEmpty(1):error("shell_quote(arg) requires one argument.")
special_chars = & \( \) < >
for(c, special_chars) {
1 ~= s,$$c,^$$c,g
}
#for qmake \\
#1 ~= s,\\),^\),g
#1 ~= s,\\(,^\(,g
return($$1)
}
defineReplace(shell_quote_unix) {
# - unix shell: 0-32 \'"$`<>|;&(){}*?#!~[]
#TODO: how to deal with "#" "|" and "^"?
#how to avoid replacing "^" again for the second time
# \$ is eol
special_chars = & \( \) < > \\ \' \" ` ; \{ \} * ? ! ~ \[ \]
for(c, special_chars) {
1 ~= s,$$c,\\$$c,g
}
return($$1)
}
##TODO: see qmake/library/ioutils.cpp
defineReplace(shell_quote) {
contains(QMAKE_HOST.os,Windows):isEmpty(QMAKE_SH):return($$shell_quote_win($$1))
return($$shell_quote_unix($$1))
}
##TODO: see qmake/library/ioutils.cpp
defineReplace(system_quote) {
isEmpty(1):error("system_quote(arg) requires one argument.")
contains(QMAKE_HOST.os,Windows): return($$shell_quote_win($$1))
return($$shell_quote_unix($$1))
}
defineReplace(system_path) {
contains(QMAKE_HOST.os,Windows) {
1 ~= s,/,\\,g #qmake \\=>put \\=>real \?
} else {
1 ~= s,\\\\,/,g ##why is \\\\. real \=>we read \\=>qmake \\\\?
}
return($$1)
}
} #lessThan(QT_MAJOR_VERSION, 5)
# set default rpath and add user defined rpaths
defineTest(set_rpath) {
!unix: return(true)
RPATHDIR = $$ARGS #see doc
LIBS = -L/usr/local/lib
# $$[QT_INSTALL_LIBS] and $$DESTDIR and pro dir will be auto added to QMAKE_RPATHDIR if QMAKE_RPATHDIR is not empty
# Current (sub)project dir is auto added to the first value as prefix. e.g. QMAKE_RPATHDIR = .. ==> -Wl,-rpath,ROOT/..
# Executable dir search: ld -z origin, g -Wl,-R,'$ORIGIN', in makefile -Wl,-R,'$$ORIGIN'
# Working dir search: "."
# mac: install_name @rpath will search paths set in rpath link flags
# QMAKE_RPATHDIR: lflags maybe wrong, paths are modified
#!cross_compile: RPATHDIR *= $$PROJECT_LIBDIR
macx|ios {
RPATHDIR *= @loader_path/../Frameworks @executable_path/../Frameworks
QMAKE_LFLAGS_SONAME = -Wl,-install_name,@rpath/
} else {
RPATHDIR *= \$\$ORIGIN \$\$ORIGIN/lib . /usr/local/lib $$[QT_INSTALL_LIBS]
# $$PROJECT_LIBDIR only for host == target. But QMAKE_TARGET.arch is only available on windows. QT_ARCH is bad, e.g. QT_ARCH=i386 while QMAKE_HOST.arch=i686
# https://bugreports.qt-project.org/browse/QTBUG-30263
QMAKE_LFLAGS *= -Wl,-z,origin #\'-Wl,-rpath,$$join(RPATHDIR, ":")\'
}
for(R,RPATHDIR) {
QMAKE_LFLAGS *= \'$${QMAKE_LFLAGS_RPATH}$$R\'
}
# QMAKE_RPATHDIR *= $$RPATHDIR
#export(QMAKE_RPATHDIR)
export(QMAKE_LFLAGS_SONAME)
export(QMAKE_LFLAGS)
return(true)
}
#argument 1 is default dir if not defined
defineTest(getBuildRoot) {
!isEmpty(2): unset(BUILD_DIR)
isEmpty(BUILD_DIR) {
BUILD_DIR=$$(BUILD_DIR)
isEmpty(BUILD_DIR) {
#build_cache = $$PROJECTROOT/.build.cache #use root project's cache for subdir projects
#!exists($$build_cache):build_cache = $$PWD/.build.cache #common.pri is in the root dir of a sub project
#exists($$build_cache):include($$build_cache)
isEmpty(BUILD_DIR) {
BUILD_DIR=$$[BUILD_DIR]
isEmpty(BUILD_DIR) {
!isEmpty(1) {
BUILD_DIR=$$1
} else {
BUILD_DIR = $$OUT_PWD
warning(BUILD_DIR not specified, using $$BUILD_DIR)
}
}
}
}
}
export(BUILD_DIR)
#message(BUILD_DIR=$$BUILD_DIR)
return(true)
}
##############################paths####################################
#for Qt2, Qt3 which does not have QT_VERSION. Qt4: $$[QT_VERSION]
defineTest(preparePaths) {
getBuildRoot($$1, $$2)
MOC_DIR = $$BUILD_DIR/.moc/$${QT_VERSION}/$$TARGET
RCC_DIR = $$BUILD_DIR/.rcc/$${QT_VERSION}/$$TARGET
UI_DIR = $$BUILD_DIR/.ui/$${QT_VERSION}/$$TARGET
#obj is platform dependent
OBJECTS_DIR = $$qtLongName($$BUILD_DIR/.obj/$$TARGET)
#before target name changed
isEqual(TEMPLATE, app) {
DESTDIR = $$BUILD_DIR/bin
# TARGET = $$qtLongName($$TARGET)
EXE_EXT =
win32: EXE_EXT = .exe
CONFIG(release, debug|release): !isEmpty(QMAKE_STRIP): QMAKE_POST_LINK = -$$QMAKE_STRIP $$DESTDIR/$${TARGET}$${EXE_EXT} #.exe in win
} else: DESTDIR = $$qtLongName($$BUILD_DIR/lib)
!build_pass {
message(target: $$DESTDIR/$$TARGET)
!isEmpty(PROJECTROOT) {
TRANSLATIONS *= i18n/$${TARGET}_zh_CN.ts
export(TRANSLATIONS)
}
}
#export vars outside this function
export(MOC_DIR)
export(RCC_DIR)
export(UI_DIR)
export(OBJECTS_DIR)
export(DESTDIR)
#export(TARGET)
return(true)
}
COMMON_PRI_INCLUDED = 1
} #end COMMON_PRI_INCLUDED