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Fullscreen Canvas Items stretch mode breaks ButtonDriver ClickCenter method. #4

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DigitalOverrideDivide opened this issue Jun 29, 2024 · 0 comments · Fixed by #5
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@DigitalOverrideDivide
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Issue

The ButtonDriver.ClickCenter() method does not appear to properly execute a click event if the Window Mode is set to fullscreen, and the Stretch Mode is set to canvas_items.

Min Reproduction

Use the Chickensoft Godot Game Template and add the following to project.godot. Run GameTest.cs

[display]

window/size/mode=3
window/stretch/mode="canvas_items"
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