Stars
Simple physically based path tracer based on Nvidia's Optix Ray Tracing Engine
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Productive, portable, and performant GPU programming in Python.
The C Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C
High performance physically based renderer in C 11
📝 a list of graphic programming resources
MathBox is a (work in progress) library for making presentation-quality math diagrams in WebGL.
Source code for the version of pbrt described in the second edition of "Physically Based Rendering"
A collection of awesome flat UI components for iOS.
Mini: Interpreter and a programming language implemented in Python
An extension for Apple's xcodebuild that makes it easier to test iOS and macOS apps.
Helper class that allows you to draw views (a)synchronously to a UIImage with caching for great performance.
Lightweight, embedded, syncable NoSQL database engine for iOS and MacOS apps.
Servo, the embeddable, independent, memory-safe, modular, parallel web rendering engine
Ruby-like mixin functionality for Objective-C programs.
Simple NSObject-category wrapper for <objc/runtime.h>
Give instructions directly to a running iOS app in the simulator, through a clojure repl using Nu Lisp instructions. You can play with whatever objects that are accessible. Wanted something like Ru…
Model framework for Cocoa and Cocoa Touch
Testing HTTP requests has never been easier. Nocilla: Stunning HTTP stubbing for iOS and Mac OS X.
Remote network and data debugging for your native iOS app using Chrome Developer Tools
chellmuth / Specs
Forked from CocoaPods/SpecsA repository of CocoaPods specifications.
chellmuth / Frank
Forked from moredip/FrankAutomated acceptance tests for native iOS apps
unprompted / fruitstrap
Forked from 10p-freddo/fruitstrapInstall and debug iPhone apps from the command line, without using Xcode
chellmuth / coffee-mode
Forked from defunkt/coffee-modeEmacs Major Mode for CoffeeScript