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Refactor TGIs, Add known individual network rule TGIs
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/// Authors: Chance Snow | ||
/// Copyright: Copyright © 2024 Chance Snow. All rights reserved. | ||
/// License: MIT License | ||
module dbpf.tgi; | ||
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/// Type Group Instance | ||
/// | ||
/// Used to identify, reference, and link files within DBPF archives. | ||
/// Remarks: | ||
/// As TGI's are relatively unique to a particular object, they are the preferred method for referencing game objects, | ||
/// which might have multiple names in a variety of languages or naming conventions. Additionally, objects sometimes | ||
/// have very similar names, making the TGI an ideal way to differentiate between the two. | ||
/// See_Also: $(UL | ||
/// $(LI `KnownTgis`) | ||
/// $(LI `Entry`) | ||
/// $(LI <a href="https://wiki.sc4devotion.com/index.php?title=TGI">TGI</a> (SC4D Encyclopedia)) | ||
/// ) | ||
struct Tgi { | ||
align(1): | ||
/// Type ID | ||
/// See_Also: <a href="https://wiki.sc4devotion.com/index.php?title=Type_ID">Type ID</a> (SC4D Encyclopedia) | ||
uint typeId; | ||
/// Group ID | ||
/// See_Also: <a href="https://wiki.sc4devotion.com/index.php?title=Group_ID">Group ID</a> (SC4D Encyclopedia) | ||
uint groupId; | ||
/// Instance ID | ||
/// See_Also: <a href="https://wiki.sc4devotion.com/index.php?title=Instance_ID">Instance ID</a> (SC4D Encyclopedia) | ||
uint instanceId; | ||
} | ||
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static assert(Tgi.alignof == 1); | ||
static assert(Tgi.sizeof == 12); | ||
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/// | ||
enum KnownTgis : Tgi { | ||
/// DataBase Directory Files | ||
/// See_Also: <a href="https://wiki.sc4devotion.com/index.php?title=DBDF">DBDF file</a> a.k.a. DIR (SC4D Encyclopedia) | ||
dir = Tgi(0xE86B1EEF, 0xE86B1EEF, 0x286B1F03), | ||
/// Intersection Ordering: Ploppable Network Rule | ||
/// See_Also: $(UL | ||
/// $(LI <a href="https://wiki.sc4devotion.com/index.php?title=RUL0">Intersection Ordering</a> (SC4D Encyclopedia)) | ||
/// $(LI <a href="https://wiki.sc4devotion.com/index.php?title=Puzzle_Piece">Ploppable network piece</a> (SC4D Encyclopedia)) | ||
/// $(LI <a href="https://wiki.sc4devotion.com/index.php?title=RUL_File">RUL file</a> (SC4D Encyclopedia)) | ||
/// ) | ||
intersectionOrdering = Tgi(0X0A5BCF4B, 0XAA5BCF57, 0x10000000), | ||
/// Intersection Ordering Network Rule | ||
/// See_Also: $(UL | ||
/// $(LI <a href="https://wiki.sc4devotion.com/index.php?title=RUL1">Intersection Ordering</a> (SC4D Encyclopedia)) | ||
/// $(LI <a href="https://wiki.sc4devotion.com/index.php?title=RUL_File">RUL file</a> (SC4D Encyclopedia)) | ||
/// ) | ||
intersectionSolutions = Tgi(0X0A5BCF4B, 0XAA5BCF57, 0x10000001), | ||
/// Network Overrides | ||
/// See_Also: $(UL | ||
/// $(LI <a href="https://wiki.sc4devotion.com/index.php?title=RUL2">Network Overrides</a> (SC4D Encyclopedia)) | ||
/// $(LI <a href="https://wiki.sc4devotion.com/index.php?title=RUL_File">RUL file</a> (SC4D Encyclopedia)) | ||
/// ) | ||
networkOverrides = Tgi(0X0A5BCF4B, 0XAA5BCF57, 0x10000002), | ||
/// Bridge Network Rule, one per Network ID. | ||
/// | ||
/// Layout information for complex bridges, and allow for more control over custom bridges. Instance IDs are | ||
/// formatted `0x0000100N` where `N` is the Network ID. | ||
/// Note: Not required for all bridges, and not all network types have a corresponding Bridge RUL file. | ||
/// See_Also: $(UL | ||
/// $(LI `NetworkId`) | ||
/// $(LI <a href="https://wiki.sc4devotion.com/index.php?title=Bridge_RUL">Bridge RUL file</a> (SC4D Encyclopedia)) | ||
/// ) | ||
roadBridge = Tgi(0x0A5BCF4B, 0xAA5BCF57, 0x00001000), | ||
/// ditto | ||
railBridge = Tgi(0x0A5BCF4B, 0xAA5BCF57, 0x00001001), | ||
/// ditto | ||
elevatedHighwayBridge = Tgi(0x0A5BCF4B, 0xAA5BCF57, 0x00001002), | ||
/// ditto | ||
streetBridge = Tgi(0x0A5BCF4B, 0xAA5BCF57, 0x00001003), | ||
/// ditto | ||
pipeBridge = Tgi(0x0A5BCF4B, 0xAA5BCF57, 0x00001004), | ||
/// ditto | ||
powerLineBridge = Tgi(0x0A5BCF4B, 0xAA5BCF57, 0x00001005), | ||
/// ditto | ||
avenueBridge = Tgi(0x0A5BCF4B, 0xAA5BCF57, 0x00001006), | ||
/// ditto | ||
subwayBridge = Tgi(0x0A5BCF4B, 0xAA5BCF57, 0x00001007), | ||
/// ditto | ||
lightRailBridge = Tgi(0x0A5BCF4B, 0xAA5BCF57, 0x00001008), | ||
/// ditto | ||
monorailBridge = Tgi(0x0A5BCF4B, 0xAA5BCF57, 0x00001009), | ||
/// ditto | ||
oneWayRoadBridge = Tgi(0x0A5BCF4B, 0xAA5BCF57, 0x0000100A), | ||
/// ditto | ||
dirtRoadBridge = Tgi(0x0A5BCF4B, 0xAA5BCF57, 0x0000100B), | ||
/// ditto | ||
groundHighwayBridge = Tgi(0x0A5BCF4B, 0xAA5BCF57, 0x0000100C), | ||
/// Elevated Highway Basic RUL | ||
elevatedHighwayRule = Tgi(0x0A5BCF4B, 0xAA5BCF57, 0x0000001), | ||
/// Elevated Highway Advanced RUL | ||
elevatedHighwayAdvancedRule = Tgi(0x0A5BCF4B, 0xAA5BCF57, 0x0000002), | ||
/// Pipe Basic RUL | ||
pipeRule = Tgi(0x0A5BCF4B, 0xAA5BCF57, 0x0000003), | ||
/// Pipe Advanced RUL | ||
pipeAdvancedRule = Tgi(0x0A5BCF4B, 0xAA5BCF57, 0x0000004), | ||
/// Rail Basic RUL | ||
railRule = Tgi(0x0A5BCF4B, 0xAA5BCF57, 0x0000005), | ||
/// Rail Advanced RUL | ||
railAdvancedRule = Tgi(0x0A5BCF4B, 0xAA5BCF57, 0x0000006), | ||
/// Road Basic RUL | ||
roadRule = Tgi(0x0A5BCF4B, 0xAA5BCF57, 0x0000007), | ||
/// Road Advanced RUL | ||
roadAdvancedRule = Tgi(0x0A5BCF4B, 0xAA5BCF57, 0x0000008), | ||
/// Street Basic RUL | ||
streetRule = Tgi(0x0A5BCF4B, 0xAA5BCF57, 0x0000009), | ||
/// Street Advanced RUL | ||
streetAdvancedRule = Tgi(0x0A5BCF4B, 0xAA5BCF57, 0x000000A), | ||
/// Subway Basic RUL | ||
subwayRule = Tgi(0x0A5BCF4B, 0xAA5BCF57, 0x000000B), | ||
/// Subway Advanced RUL | ||
subwayAdvancedRule = Tgi(0x0A5BCF4B, 0xAA5BCF57, 0x000000C), | ||
/// Avenue Basic RUL | ||
avenueRule = Tgi(0x0A5BCF4B, 0xAA5BCF57, 0x000000D), | ||
/// Avenue Advanced RUL | ||
avenueAdvancedRule = Tgi(0x0A5BCF4B, 0xAA5BCF57, 0x000000E), | ||
/// Elevated Rail Basic RUL | ||
elevatedRailRule = Tgi(0x0A5BCF4B, 0xAA5BCF57, 0x000000F), | ||
/// Elevated Rail Advanced RUL | ||
elevatedRailAdvancedRule = Tgi(0x0A5BCF4B, 0xAA5BCF57, 0x0000010), | ||
/// One-Way Road Basic RUL | ||
oneWayRoadRule = Tgi(0x0A5BCF4B, 0xAA5BCF57, 0x0000011), | ||
/// One-Way Road Advanced RUL | ||
oneWayRoadAdvancedRule = Tgi(0x0A5BCF4B, 0xAA5BCF57, 0x0000012), | ||
/// RHW ("Dirt Road") Basic RUL | ||
dirtRoadRule = Tgi(0x0A5BCF4B, 0xAA5BCF57, 0x0000013), | ||
/// RHW ("Dirt Road") Advanced RUL | ||
dirtRoadAdvancedRule = Tgi(0x0A5BCF4B, 0xAA5BCF57, 0x0000014), | ||
/// Monorail Basic RUL | ||
monorailRule = Tgi(0x0A5BCF4B, 0xAA5BCF57, 0x0000015), | ||
/// Monorail Advanced RUL | ||
monorailAdvancedRule = Tgi(0x0A5BCF4B, 0xAA5BCF57, 0x0000016), | ||
/// Ground Highway Basic RUL | ||
groundHighwayRule = Tgi(0x0A5BCF4B, 0xAA5BCF57, 0x0000017), | ||
/// Ground Highway Advanced RUL | ||
groundHighwayAdvancedRule = Tgi(0x0A5BCF4B, 0xAA5BCF57, 0x0000018), | ||
} |