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⛅️ 精选的 Cloudflare 工具、开源项目、指南、博客和其他资源列表。/ ⛅️ A curated list of Cloudflare tools, open source projects, guides, blogs and other resources.
An experimental stackless Lua VM implemented in pure Rust
dyonng / dots-tween
Forked from NagaChiang/entity-tweenTween library for Unity ECS/DOTS.
Extremely fast, GC-free and customizable tween library implemented with Unity ECS
The most powerful and modular diffusion model GUI, api and backend with a graph/nodes interface.
A supplementary SIMD math library to Unity.Mathematics, extending it to all C# numeric types while adding many new types and functions. Written entirely with hardware intrinsics, using Unity.Burst.
Create Customized Software using Natural Language Idea (through LLM-powered Multi-Agent Collaboration)
Collection of tools for Unity DOTS. Including Utility AI, Tweens, attributes and buffs/modifiers, etc...
A fast entity component system (ECS) for C & C
A categorized collection of awesome Unity open source on GitHub (800 )
基于ET框架致敬LOL的Moba游戏,提供完整的状态帧同步框架,包含预测回滚逻辑,基于双端行为树的技能系统,更多精彩等你发现!Based on the ET framework, we pay tribute to LOL's Moba game, providing a complete state frame synchronization framework, including pr…
Unity Node Editor: Lets you view and edit node graphs inside Unity
ECS multiplayer racing sample to showcase using Unity Entities and netcode with best practices
Unity – generate SpriteSheets at runtime!
Infinite Axis Utility System for Unity
Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.
A Unity DOTS framework for my personal projects
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Unity packages and demos—emphasizing ECS, jobs and the Burst compiler—by Reese and others.
Visual Effect Graph - Samples Project
A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.
A Unity Plugin for Converting Terrain 2 Mesh & Terrain 2 Data for Runtime Virtual Texture.