🎍
Working from home
- China
THUKEG&THUDM
THUDM
ChatGLM, GLM-4, CogVLM, CodeGeeX, CogView, ImageReward, CogVideoX | CogDL, GraphMAE, AMiner | Knowledge Engineering Group (KEG) & Data Mining at Tsinghua
FIT Building, Tsinghua University
Sebastian Raschka
rasbt
Machine Learning and AI researcher & currently research engineer at a startup
@Lightning-AI , University of Wisconsin-Madison Madison, WI
Mitsuba Physically Based Renderer
mitsuba-renderer
A Retargetable Forward and Inverse Renderer
Switzerland
CompVis - Computer Vision and Learning LMU Munich
CompVis
Computer Vision and Learning research group at Ludwig Maximilian University of Munich (formerly Computer Vision Group at Heidelberg University)
Germany
AkilarLiao
AkilarLiao
Obsessed with graphic programming, have unparalleled enthusiasm and belief.
Taiwan
SebH
sebh
Principal Engineer - Graphics - at Epic Games on Unreal Engine 5
Personal work Stockholm, Sweden
Nigel Stewart
nigels-com
C software developer specializing in technical applications and computer graphics.
Brisbane, Australia
Nakata Nobuyuki (仲田将之)
nobnak
Game Programmer of Digital Arts and its Interactive Installations
teamLab Tokyo, Japan
Chen Wenli
netwarm007
Software Engineer, CSDP
Sony Interactive Entertainment Shanghai Shanghai, China
Aras Pranckevičius
aras-p
Code plumber. I worked on Unity game engine (2006-2021). Since 2022 contributing to Blender. Also some games, demoscene, etc.
Kaunas, Lithuania
Бранимир Караџић
bkaradzic
coder (gamedev, open source, ex-demoscene) 🍀 author of bgfx open source rendering library
Los Angeles, CA
Adrian Biagioli
Flafla2
CS Student at CMU, 2020.
Director of Development @ CMU Game Creation Society.
TA, 15462 Computer Graphics / Instructor, 98127 Game Creation @ CMU
Carnegie Mellon University Pittsburgh, PA