Title stands for libGME Modified. Focused on the SNES aspect alone, it reconstructs the SPC emulator to allow a greater level of external access to its insides to the user (program). Also features a memory read-write-execute reporting API.
This is a fusion of libGME 0.5.2 and Snes_Spc 0.9.0
- Facilities were added to allow interaction between parts of the emulator and the user (program).
- Blargg custom implemented an optional Dsp Smoothing algorithm to reduce clicks and pops on tracks that rapidly adjust volume.