feat: add PLAYER_EVENT_ON_COMPLETE_QUEST #90
Merged
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Adds a new Player event:
PLAYER_EVENT_ON_COMPLETE_QUEST = 54, // (event, player, quest)
Example Lua snippet:
local PLAYER_EVENT_ON_COMPLETE_QUEST = 54
RegisterPlayerEvent(PLAYER_EVENT_ON_COMPLETE_QUEST, function(event, player, quest)
print("Player: " .. player:GetName())
print("QuestID: " .. quest:GetId())
end)