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re-repo of xoscope, for my hacking needs
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oscope - Digital Oscilloscope via Sound Card/ProbeScope/osziFOX/bitscope Copyright (C) 1996 - 2002 Tim Witham <[email protected]> This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA (see the file COPYING for more details) Latest official version and more is available at: http://xoscope.sourceforge.net/ SUMMARY: x*oscope is a digital oscilloscope that uses a sound card (via /dev/dsp or EsounD) and/or Radio Shack ProbeScope (Cat. No. 220-0310) a.k.a osziFOX as the signal input. Either or both devices may be used simultaneously. You may find the manual for Radio Shack's ProbeScope device at: http://support.tandy.com/support_meters/33352.htm This device is also known as osziFOX and you may be able to get more information on and pictures of it at: http://www.wtt-germany.com/ Bitscope support is currently under development and is included here only on an as-is basis. Basic data capture may work at a fixed rate. Advanced features such as control and subsampling are not yet included. For the latest bitscope development code, please check it out from CVS on sourceforge. Bitscope is: http://www.bitscope.com NEWS Has moved to the NEWS file, complete with version history! INSTALLATION: * ./configure * make * make install WHAT YOU NEED: LINUX: A modern Linux distribution should be able to build xoscope from source as shown above. If not, all things mentioned here can be found by a search on http://www.freshmeat.net. * You will need an audio mixer program to select input source and levels. Examples are "gmix", "xfmix", "xmix", and "aumix". * You will need "GTK " to build the X client (highly recommended). * OR (outdated) you can use "libsx" to build an X client if you don't have GTK . Last tried with version 2.03. * You will need "libvga" from the "svgalib" package to build the SVGA console version. You may already have this in /usr/lib. * You will need "libvgamisc" from the "g3vga" kit to get text on the console version (recommended if you use the console version). You only need to make misc/libvgamisc.a then move it to somewhere like /usr/local/lib or /usr/lib. If you have X11 and would like to do simultaneous Spectrum Analysis, see the file README.f51 for extra optional instructions. WARNING: I haven't tried this lately. DOS: I never use DOS, so I can't really support it. But it worked in version 1.4 and should still work in theory. Please see Makefile.dos for more information. USAGE: Please see the man page for instructions on how to use x*oscope. Also use the option `-h' to show command-line options, and the `?' key to show the key help. If you're interested in doing advanced signal math at run-time, see the operl and offt.c external math command examples. PLATFORMS: LINUX: /dev/dsp supported sound card or EsounD & ProbeScope/osziFOX optional x*oscope was developed specifically for Linux on: - Linux kernel 1.2.10 and later on: 2.2.16 - gcc 2.6.3 gcc 2.96 - svgalib 1.2.9 1.4.2 - libsx 1.1 GTK 1.2.8 - SoundBlaster 16 - ATI Win Turbo 2MB VRAM - 32MB RAM 96MB RAM - 100 MHz Intel Pentium(R) Processor Celeron 300A x*oscope can be ported to other platforms by simply writing display (gr_*.c) sound card (sc_*.c) and serial port (ser_*.c) connections. EXTRA: If you like to build things, check out the HARDWARE file. CREDITS: Have moved to the AUTHORS file. DISCLAIMER: This was written by me on my own time and equipment. My employer has absolutely nothing to do with it. See also the file COPYING. Please send any comments, bug reports or suggestions to me: -- Tim Witham <[email protected]> a.k.a. <[email protected]>
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