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Code and assets repository for Boo! Greedy Kid ยฉ 2017-2024 Flying Oak Games. All rights reserved.
Tool used for producing Primer YouTube videos
My custom made engine based on the great Raylib Framework. Main focus is being performant and only using draw functions instead of textures.
A replayable arcade shooter with a focus on build theorycrafting.
Outline image effect for 2D sprites.
Stipple Effect is a pixel art editor that supports animation and scripting (available on Windows, macOS and Linux)
GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities
Somewhat fancy blocky game engine written in Kotlin
voxeliq is an open source block-based game engine implementation developed with C#
Fast multi-threaded content-dependent chunking deduplication for Buffers in C with a reference implementation in Javascript. Ships with extensive tests, a fuzz test and a benchmark.
An efficient and versatile input system for Unity.
The UI Accessibility Plugin (UAP) allows you to make your UI accessible to blind and visually impaired players on Windows, Android, iOS, Mac and WebGL.
An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor and built on Silk.NET
Scripts to build a trimmed-down Windows 11 image.
Code for various tutorials and programs I've written about on my blog
The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you eโฆ
A powerful C# based 3D and 2D game engine.
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