drafts.ninja is a fork of aeosynth's draft
project. It
supports all of the features of draft
and more. Here are some of the
highlights:
-
Pick confirmation: In order to prevent misclicks,
draft
requires you to click a card twice in order to select it. However, the selected card is indistinguishable from the other cards in the pack. The UI in drafts.ninja indicates which card is currently selected. -
Autopick: If your time expires,
draft
will select a card for you at random. This rarely turns out well. If you have preliminarily selected a card but not confirmed it, drafts.ninja will automatically pick it for you. -
Connection indicators: Are your draftmates disconnected or just slow? drafts.ninja displays a connection indicator next to each player in the draft, letting you know if a player is no longer with us.
-
Kick players: If one of your players has disconnected and is holding up the draft, you can kick them and the rest of their picks will be made automatically for them. No more abandoning the draft halfway through!
-
Ready confirmation: Each player must mark themself as ready before the game can start. If you have unresponsive players, you can kick them before the draft has started and get a new person.
-
Suggest lands: After agonizing over your maindeck, you don't want to spend a lot of time constructing your manabase. With the click of a button, drafts.ninja will add lands to your deck using an algorithm designed to conservatively choose your color ratio. It'll even add some basic lands to your sideboard as well, just in case.
Like draft
before it, drafts.ninja is unaffiliated with Wizards of the Coast,
and is licensed under the MIT license.
Bugs or feature requests? Feel free to open an issue.
drafts.ninja is a NodeJS application. Install NodeJS, then just run make run
in your terminal and visit http://localhost:1337.
drafts.ninja is written in ES6 and transpiled with Traceur, and uses React on the client-side.