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Welcome to the Virtual Spatial Design Unity project! This project aims to provide tools and resources for creating immersive spatial experiences using Unity.
Import and export splines between Blender and Unity
Calculate spline curvature and magnitude to the left or right of a unity spline package spline
A collection of visual Unity experiments with latest packages (URP, Shader Graph, Cinemachine, etc).
A 3D dungeon generator tool using A* and Delaunay Tetrahedralization in Unity/C#
Requester base on UnityWebRequest to get post and download.
icosa-foundation / open-blocks
Forked from googlevr/blocksOpen Blocks is the open source, community led evolution of Google Blocks!
Icosa Gallery is a 3D model hosting solution, intended as a replacement for Google's Poly
A conversion of the Blender cavity style shader in babylon.js to Unity HLSL
An app for collecting raw RGB-D scans on iOS devices.
A C# library to read .vox files created with MagicaVoxel
Easily animate Unity text and apply other effects with custom tags
WildGaussians: 3D Gaussian Splatting In the Wild
A place to put our share-able Blender files.
A computational geometry library for .NET.
Mesh data for geometry editing, Unity Job System enabled. Similar to Blender's BMesh and BMeshUnity. Made to support "Mesh Graph", a node-based procedural geometry generator for Unity.
The homepage of Phosphor Icons, a flexible icon family for everyone
🔁Web platform for building virtual reality experiences.
Unity ProBuilder script that resolves mesh T-junctions while preserving UV0.
WebView helps you display an in-engine browser that helps you load RPM website where you can create avatars and receive avatar URL at the end of the process.
Our beautiful Banter SDK! Documentation over on https://new-docs.glitch.me/
A simple script that extrudes a mesh along a Spline in Unity
SharpShell makes it easy to create Windows Shell Extensions using the .NET Framework.