My various assets for Houdini
- "ms_asset_loader" - Custom importer assets from Quixel Bridge
- "asset_placer" - Tool for placment sop geometry on viewport
(3dparty folder contait shaders for arnold and redshift renderers for use with ms_asset_loader)
- ms_asset_loader (surfaces)
- ms_asset_loader (3d assets)
- ms_asset_loader_lop
- asset_placer
- Edit package jsonfile (root/packages/aatools.json). Set "hpath" to folder where you cloned repository. "QMEGASCAN_LIB" is path to bridge application
- Copy edited json to "packages" folder in home Houdini directory.($HOUDINI_USER_PREF_DIR/packages)
Optional Variables: "MS_AUTOSHADING" enables automatic shader creation when loading an asset. "MS_AUTOCONNECT" enables automatic connection to the Bridge when the program starts. "MS_COLLECT" sets the path to the directory for the asset collection.