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AL Liu

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I am currently open to a full remote Rust software engineer position (Hong Kong on-site or Singapore (need visa sponsorship) on-site) in Blockchain Infrastructures, Distributed Database, Cloud Native platforms and etc. Reach out [email protected]

  • I am Al Liu.
  • Rustacean. Rust is my favorite language. Zig is the language I want to learn in the future.
  • I am interested in distributed infrastructure software development and Blockchain development.
  • What am I working on?
    • Blockchain Infra.
    • I am implementing multiple distributed consensus algorithms in Rust.

Projects

Network
  • memberlist: A highly customable, adaptable, runtime agnostic and WASM/WASI friendly Gossip protocol which helps manage cluster membership and member failure detection. Support QUIC, TCP/TLS/UDP.
  • ruserf: A highly customable, adaptable, runtime agnostic and WASM/WASI friendly decentralized solution for service discovery and orchestration that is lightweight, highly available, and fault tolerant.
  • WIP: ruraft: A highly customable, adaptable, runtime agnostic and WASM/WASI friendly Raft protocol implementation.
Database
  • skipdb: An embedded, in-memory, zero-copy, ACI, MVCC, almost lock-free and serializable snapshot isolation database engine.
  • skl: A lock-free thread-safe arena based skiplist impelementation for building memtable.
  • rarena-allocator: Lock-free ARENA allocator which can be used in both memory and on-disk.
  • zallocator: Amortizes the cost of small allocations by allocating memory in bigger chunks.
  • fmmap: A flexible and convenient high-level mmap for zero-copy file I/O.
  • fs4: Extended utilities for working with files and filesystems in Rust. This is a fork of the fs2-rs crate, the aim for this fork is to support async and replace libc with rustix.
  • memmapix: A pure Rust library for cross-platform memory mapped IO, which replace libc with rustix.
Cache
  • stretto: A high performance thread-safe memory-bound Rust cache.
  • caches: This is a Rust implementation for popular caches (support no_std).
Development Tools
  • rarena: Lock-free ARENA allocator and a set of lock-free data structures based on the ARENA allocator.
  • atomic-time: Atomic version std::time implementation.
  • wg: Golang like WaitGroup and AsyncWaitGroup implementation for sync/async Rust.

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