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age-rs - Cross-platform RTS game engine core based on Age of Empires mechanics

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age-rs GPLv3 Bors enabled

Cross-platform RTS game engine based on Age of Empires mechanics

For now we focus to port nyan and libopenage (part of openage) to rust-lang and create a stable toolchain around it. Both are part of the engine core of openage which is written mainly in C 17 and Python 3. While we are trying to stick to fundamental design decisions (regarding e.g. architecture, multiplayer) that the openage authors did - we are going to use Rust to build a reliable cross-platform toolchain that empowers everyone to develop on age-rs easily and efficiently.

Goals

  • reimplement nyan

  • reimplement libopenage

  • create a stable rust/python-interface

  • create extensive documentation around the project

  • Ultimate goals:

    • lower the bar on developing
    • create secure, reliable software that is easy to maintain long-term

Current State of the Project

This project has just begun, if you are eager to help feel free to contribute or open an issue to get in touch. You can also send me a message on Discord: simonsanone#4039

Cloning this repository

As we are dealing with git submodules here, you should use the following command to clone, initialize and update:

git clone --recurse-submodules https://github.com/age-rs/age-rs.git

If you need more information you find them here in the Git submodules documentation

How to contribute?

If you want to contribute to this project feel free to do so. The easiest way would be that you fork this repository, create a branch for the things you want to do and make a PR to this main repository.

We've collected some essential knowledge about contributions in contributing, please read it.

Dependencies, Building and Running

  • You will need everything that is stated in the openage build documentation

    • so you will need to be able to build openage it self for the beginning
    • if you have any questions, feel free to ask either the openage-authors or send me a message on Discord (simonsanone#4039)
    • you can also ask in the forum of openage for help (I'm active there as well)
  • Make sure you initialize and use the submodules of nyan and openage from this repository here as we will probably need to patch some things in/out for compatibility reasons

License

GNU GPLv3 or later; see COPYING.md and LICENSE.

I know that probably nobody is ever gonna look at the COPYING file, but if you want to contribute code to openage, please take the time to skim through it and add yourself to the authors list.

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