Skip to content

aerospike/aerospike-mod-lua

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

aerospike-mod-lua

Aeospike Mod Lua provides support for executing Lua language functions using the Aerospike data types. This module is used by both the Aerospike Server and the Aerospike C Client as a git submodule.

Dependencies

Linux Dependencies

Building Aerospike Mod Lua requires the development resources for the Lua language version 5.4. The installation instructions for common Linux distributions are as follows:

Build

Build Linux and MacOS

To build the test app:

$ make test

To build a static archive libmod_lua.a:

$ make libmod_lua.a

To build a dynamic library libmod_lua.so:

$ make libmod_lua.so

Build MacOS XCode

  • Double click xcode/aerospike-mod-lua.xcworkspace
  • Click Product -> Build

Build Windows Visual Studio 2022

  • Double click vs/aerospike-mod-lua.sln
  • Click Build -> Build Solution

Install

All generated files are placed in ./target/{arch}, where:

  • {arch} is the target architecture, e.g., Linux-x86_64.
  • The lib subdirectory contains all libraries.
  • The bin subdirectory contains all executables.

libmod_lua.so

You will want to either:

  1. Move the libmod_lua.so to a location your program can access.
  2. Add the path to libmod_lua.so to your LD_LIBRARY_PATH.

Test

To test, you can run the following:

$ export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:target/Linux-x86_64/lib
$ target/Linux-x86_64/bin/test record test1.record a b c d

About

Lua Interface Module for Aerospike Server and C Client

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published