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Decode the binary code on Bush's Sixteen Stone album
A simple demonstration of various roguelike dungeon generation algorithms.
A simple dissolve shader with edge colors using noise textures.
C library for writing Game Boy Advance apps and games
Script to remove Windows 10 bloatware.
GameBoy Advance dungeon crawling game
Meteors are falling from the sky! Avoid them as long as possible to make an high score! This Game Boy Advance game is my entry for the GBA Jam 2021, and is made 100% in LUA. Download precompiled GB…
Basic implementation of a ray-caster engine for Game Boy Advance
C99, header-only framework for games and multimedia applications
SGDK - A free and open development kit for the Sega Mega Drive
Provides GBA optimized functions for some common, handy operations.
A simple and easy-to-use library to enjoy videogames programming
A collection of tools and algorithms for developing traditional roguelikes. Such as field-of-view, pathfinding, and a tile-based terminal emulator.
Traditional roguelike game with pixel-art graphics and simple interface
Fast Conway's Life implementation for Game Boy
Predicting Pokèmon fights outcomes with decision trees
An attempt to create a Game Boy Advance game using Modern C