Stars
A bare metal raycaster, boots from a floppy image
A simple and easy-to-use library to enjoy videogames programming
A series of progressive implementations based on the Permadi raycasting tutorial
Diablo build for modern operating systems
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
An open source re-implementation of RollerCoaster Tycoon 2 🎢
🎓 Path to a free self-taught education in Computer Science!
A fast entity component system (ECS) for C & C
Diablo devolved - magic behind the 1996 computer game
A C testing library in 1 file. No dependencies, no dynamic allocation. ISC licensed.
ANTLR (ANother Tool for Language Recognition) is a powerful parser generator for reading, processing, executing, or translating structured text or binary files.
SoundFont2 synthesizer library in a single C/C file
Audio playback and capture library written in C, in a single source file.
Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.
A running-jumping-swordfighting game I made on the Apple II from 1985-89
Audio fingerprinting and recognition in Python