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Wessl/README.md

Hi there!

I'm a master's student of computer science at KTH Royal Institute of Technology!

Some things I've worked on!

  • 👩🏾‍💻Unity LiDAR Toolkit - (Repo, Video) - Highly customizable & efficient point cloud viewer/simulator. Uses burst, jobs and GPU based rendering to make it efficient. Feel free to download and try it!

  • 💃 Bad Apple but the resolution increases over time (Repo, Video) - Every pixel is actually a fully rendered cube living in 3d space, rendered in real time :D

  • 🌱Procedural Vegetation Distribution - Places plants procedurally across a Unity terrain, taking moisture, height, slope, etc into account!

  • LiDAR Game - A game I made to explore efficient point cloud generation & rendering on the GPU, made in Unity/C#/HLSL!

  • 🕳️ Procedurally Generated Tunnel Exploration Game - Enjoy a freaky, psychedelic descent into madness. Musically reactive environment!

  • 🏍️ Line Rider Clone - A Unity replication of the popular online game Line Rider! Unleash your creativity and ride the line(ghtning)!

Some achievements:

  • 🚢 Ballast - A game I made in 72 hours with Ottos8 for LDJAM48, placing top 7% overall!

  • 🇺🇳 UN's table - Another game I made in 72 hours with Ottos8 for LDJAM49, placing top 2% in the humor category!

Some of my sites:

The games I've released can be found on my itch profile,

And while I haven't touched it in a long while, here's my Kattis profile.

Finally, here's a link to my LinkedIn.

Popular repositories Loading

  1. LineRiderClone LineRiderClone Public

    A clone of the popular Line Rider browser game in Unity

    ShaderLab 2 3

  2. LiDAR-game LiDAR-game Public

    Create point clouds to navigate cryptic spaces!

    C# 1 1

  3. LiDAR-Toolkit LiDAR-Toolkit Public

    Toolkit for making LiDAR-like gameplay in Unity

    C# 1

  4. Wessl Wessl Public

  5. UnityGame-Slayer UnityGame-Slayer Public

    [WIP] Repository for a melee bullet-hell game I'm making with Unity 2020.1.0b16

    C#

  6. DH2650 DH2650 Public

    C# 1