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  1. perlin-noise perlin-noise Public

    Ken Perlin's improved noise algorithm implemented with C

    C 4 1

  2. gradient-noise gradient-noise Public

    Gradient noise algorithm with a templated number of dimensions implemented with C

    C 25 1

  3. csi csi Public

    Easily generate ANSI escape sequence strings to print colored or stylized text, move the cursor, or erase parts of the display.

    C 3 2

  4. digital-fov digital-fov Public

    Field of vision algorithm intended for use in roguelike games. Based on Brensenham's digital line algorithm.

    C

  5. astar astar Public

    Efficient shortest-path algorithm implemented in C

    C 7

  6. getch getch Public

    Simple c function for getting single characters from the user.

    C