ZCOM is a game project for our last year in engineering school who is related to the game "XCOM", with the sprites of "Advance War" and the atmosphere of "Dofus".
git clone https://github.com/Welteam/Projet-IS.git
cd Projet-IS/cmake-build-debug
cmake ..
make
From the same folder, you can then run the client with ../bin/client
:
-
You can run the client with
../bin/client hello
. It will display an "hello world" in the terminal. -
You can run the client with
../bin/client render
. It will show you a render of the game (map, units, towers...). -
You can run the client with
../bin/client engine
. You can now play with your mouse or launch the demo.Left-click to select a unit, and move your mouse to see the possibles moves, and left-click to confirm the move.
Double left-click to put a unit in attack mode, move your mouse and left-click to confirm your target.
Right-click to unselect a unit (or left-click on a empty area).
Press T for next turn.
Press D for the demo.
-
You can run the client with
../bin/client random_ai
. You can now play with your mouse first.Then Press T for next turn and let the AI play versus you.
-
You can run the client with
../bin/client heuristic_ai
. You can now play with your mouse first.Then Press T for next turn and let the AI play versus you. Be careful, she's SAVAGE !!!