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Json.cs
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Json.cs
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/*
* VitaDB - Vita DataBase Updater © 2017 VitaSmith
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*/
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.Net;
namespace VitaDB
{
// This is the JSON descriptor for the data we get from Chihiro
public class Chihiro
{
public class SubCategory
{
public string name { get; set; }
public int count { get; set; }
public string key { get; set; }
}
public class Price
{
public string name { get; set; }
public int count { get; set; }
public string key { get; set; }
}
public class TopCategory
{
public string name { get; set; }
public int count { get; set; }
public string key { get; set; }
}
public class Relationship
{
public string name { get; set; }
public int count { get; set; }
public string key { get; set; }
}
public class Facets
{
public List<SubCategory> sub_category { get; set; }
public List<Price> price { get; set; }
public List<TopCategory> top_category { get; set; }
public List<Relationship> relationship { get; set; }
}
public class Attributes
{
public Facets facets { get; set; }
public List<object> next { get; set; }
}
public class ContentDescriptor
{
public string description { get; set; }
public string url { get; set; }
public string name { get; set; }
}
public class ContentRating
{
public string description { get; set; }
public string rating_system { get; set; }
public string url { get; set; }
}
public class MediaProp
{
}
public class Drm
{
public int drm_category_type { get; set; }
public string id { get; set; }
public int is_streamable { get; set; }
public MediaProp media_prop { get; set; }
public long size { get; set; }
public int type { get; set; }
}
public class Entitlement
{
public string description { get; set; }
public List<Drm> drms { get; set; }
public int duration { get; set; }
public string durationOverrideTypeId { get; set; }
public int exp_after_first_use { get; set; }
public int feature_type_id { get; set; }
public string id { get; set; }
public int license_type { get; set; }
public object metadata { get; set; }
public string name { get; set; }
public string packageType { get; set; }
public List<object> packages { get; set; }
public bool preorder_placeholder_flag { get; set; }
public int size { get; set; }
public int subType { get; set; }
public List<string> subtitle_language_codes { get; set; }
public int type { get; set; }
public int use_count { get; set; }
public List<string> voice_language_codes { get; set; }
}
public class Sku
{
public bool amortizeFlag { get; set; }
public bool bundleExclusiveFlag { get; set; }
public bool chargeImmediatelyFlag { get; set; }
public int charge_type_id { get; set; }
public int credit_card_required_flag { get; set; }
public bool defaultSku { get; set; }
public string display_price { get; set; }
public List<object> eligibilities { get; set; }
public List<Entitlement> entitlements { get; set; }
public string id { get; set; }
public bool is_original { get; set; }
public string name { get; set; }
public List<int> platforms { get; set; }
public int price { get; set; }
public List<object> rewards { get; set; }
public bool seasonPassExclusiveFlag { get; set; }
public bool skuAvailabilityOverrideFlag { get; set; }
public int sku_type { get; set; }
public string type { get; set; }
}
public class GameContentTypesList
{
public string name { get; set; }
public string key { get; set; }
}
public class Image
{
public int type { get; set; }
public string url { get; set; }
}
public class Metadata
{
public List<string> packageSubType { get; set; }
}
public class Link
{
public string bucket { get; set; }
public List<string> cloud_only_platform { get; set; }
public string container_type { get; set; }
public string content_type { get; set; }
public Sku default_sku { get; set; }
public string id { get; set; }
public List<Image> images { get; set; }
public string name { get; set; }
public string parent_name { get; set; }
public List<string> playable_platform { get; set; }
public string provider_name { get; set; }
public DateTime release_date { get; set; }
public bool restricted { get; set; }
public int revision { get; set; }
public string short_name { get; set; }
public UInt64 timestamp { get; set; }
public string top_category { get; set; }
public string url { get; set; }
public string sub_category { get; set; }
}
public class Screenshot
{
public string type { get; set; }
public int typeId { get; set; }
public string source { get; set; }
public string url { get; set; }
public int order { get; set; }
}
public class MediaList
{
public List<Screenshot> screenshots { get; set; }
}
public class MediaLayout
{
public string type { get; set; }
public int height { get; set; }
public int width { get; set; }
}
public class CnRemotePlay
{
public string name { get; set; }
public List<string> values { get; set; }
}
public class CloudOnlyPlatform
{
public string name { get; set; }
public List<string> values { get; set; }
}
public class CnVrEnabled
{
public string name { get; set; }
public List<string> values { get; set; }
}
public class SecondaryClassification
{
public string name { get; set; }
public List<string> values { get; set; }
}
public class CnVrRequired
{
public string name { get; set; }
public List<string> values { get; set; }
}
public class GameGenre
{
public string name { get; set; }
public List<string> values { get; set; }
}
public class PlayablePlatform
{
public string name { get; set; }
public List<string> values { get; set; }
}
public class CnDualshockVibration
{
public string name { get; set; }
public List<string> values { get; set; }
}
public class TertiaryClassification
{
public string name { get; set; }
public List<string> values { get; set; }
}
public class Genre
{
public string name { get; set; }
public List<string> values { get; set; }
}
public class CnPsVrAimRequired
{
public string name { get; set; }
public List<string> values { get; set; }
}
public class CnCrossPlatformPSVita
{
public string name { get; set; }
public List<string> values { get; set; }
}
public class CnPsVrAimEnabled
{
public string name { get; set; }
public List<string> values { get; set; }
}
public class PrimaryClassification
{
public string name { get; set; }
public List<string> values { get; set; }
}
public class Country
{
public int agelimit { get; set; }
public int uagelimit { get; set; }
public string country { get; set; }
}
public class Url
{
public int type { get; set; }
public string url { get; set; }
}
public class Material
{
public string anno { get; set; }
public List<Country> countries { get; set; }
public DateTime from { get; set; }
public int id { get; set; }
public List<string> lang { get; set; }
public DateTime lastm { get; set; }
public DateTime until { get; set; }
public List<Url> urls { get; set; }
}
public class Promomedia
{
public string anno { get; set; }
public int id { get; set; }
public string key { get; set; }
public List<Material> materials { get; set; }
public string multi { get; set; }
public string rep { get; set; }
public int type { get; set; }
}
public class Count
{
public int star { get; set; }
public int count { get; set; }
}
public class StarRating
{
public string total { get; set; }
public string score { get; set; }
public List<Count> count { get; set; }
}
public class Data
{
public int age_limit { get; set; }
public Attributes attributes { get; set; }
public string bucket { get; set; }
public List<string> cloud_only_platform { get; set; }
public string container_type { get; set; }
public List<ContentDescriptor> content_descriptors { get; set; }
public int content_origin { get; set; }
public ContentRating content_rating { get; set; }
public string content_type { get; set; }
public Sku default_sku { get; set; }
public bool dob_required { get; set; }
public List<GameContentTypesList> gameContentTypesList { get; set; }
public string game_contentType { get; set; }
public string id { get; set; }
public List<Image> images { get; set; }
public List<Link> links { get; set; }
public string long_desc { get; set; }
public MediaList mediaList { get; set; }
public List<MediaLayout> media_layouts { get; set; }
public Metadata metadata { get; set; }
public string name { get; set; }
public int pageTypeId { get; set; }
public List<Link> parent_links { get; set; }
public List<string> playable_platform { get; set; }
public List<Promomedia> promomedia { get; set; }
public string provider_name { get; set; }
public List<Relationship> relationships { get; set; }
public DateTime release_date { get; set; }
public bool restricted { get; set; }
public int revision { get; set; }
public string short_name { get; set; }
public int size { get; set; }
public List<string> sku_links { get; set; }
public List<Sku> skus { get; set; }
public string sort { get; set; }
public StarRating star_rating { get; set; }
public int start { get; set; }
public UInt64 timestamp { get; set; }
public string title_name { get; set; }
public string top_category { get; set; }
public int total_results { get; set; }
}
/// <summary>
/// Fetch JSON data for a specific CONTENT_ID from Sony's Chihiro servers.
/// </summary>
/// <param name="content_id">The CONTENT_ID to look up.</param>
/// <param name="region">(Optional) A region string, to use with the Chihiro server.
/// If this parameter is not provided, the language to use is deduced from content_id</param>
/// <param name="no_validation">(Optional) If true, content_id will not be validated.</param>
/// <returns>A Chihiro.Data JSON object.</returns>
public static Data GetData(string content_id, string region = null, bool no_validation = false)
{
if (!no_validation && !App.ValidateContentID(content_id))
{
Console.Error.WriteLine($"[ERROR] '{content_id}' is not valid");
return null;
}
if (String.IsNullOrEmpty(region))
{
// Asian content is a mess...
if (content_id.Substring(20).Contains("ASIA"))
region = "en-hk";
else
switch (content_id[0])
{
case 'E':
region = "en-ie";
break;
case 'H':
region = "en-hk";
break;
case 'J':
region = "ja-jp";
break;
default:
region = "en-us";
break;
}
}
string chihiro_region = region.Substring(3, 2).ToUpper() "/" region.Substring(0, 2);
var url = "https://store.playstation.com/store/api/chihiro/00_09_000/container/"
chihiro_region "/999/" content_id "?sort=name&direction=asc&size=10000";
using (WebClient wc = new WebClient())
{
try
{
var json = wc.DownloadString(url);
return String.IsNullOrEmpty(json) ? null : JsonConvert.DeserializeObject<Chihiro.Data>(json);
}
catch (System.Net.WebException) { }
}
return null;
}
}
}