A plugin for Spigot servers that implements randomly generated basic quests with rewards for players.
Author: Tonnanto
Current Version: 0.5
A spigot compatible Server is required to run this plugin!
Download the plugin and find the Project Page on SpigotMC and Bukkit.
Every player receives an initial number of quests (default: 3).
You can view your active quests by using /quests list
or /quests list rewards
.
When a player completes a quest, the reward can be received by clicking the reward button in the chat or by using /quests reward
.
As soon as a quest's reward has been collected, the quest disappears from the list, and a newly generated quest will be added.
By default, a player is allowed to skip one quest every 24h by using /quests skip
.
Some quests require the player to complete an advancement before they can be generated. Quests in the nether, for example, require the player to have completed the "Diamonds!" advancement.
Also, newly generated quests will increase in their quantities proportional to the players' playtime on the server: While a new player might receive a quest like "Mine 32 Iron Ore" a player with lots of playtime on the server would rather receive a quest like this "Mine 512 Iron Ore".
This feature can be precisely adjusted in the config.yml
or be turned off entirely.
Some quests are incredibly rare but promise very high rewards once completed. Each quest is assigned a number of stars (⭐) based on its difficulty. Collect stars by completing quests and compete with others on the leaderboard which can be viewed using /quests leaderboard
.
Quests are randomly generated in Basic Quests. Currently available quest types along with some examples are listed below:
- Mine Block
- Kill Entity
- Harvest Block
- Chop Wood
- Enchant Item
- Find Structure
- Trade with Villager
- Gain Level
- Reach Level
- Break Block
- Fish Item (new)
- Increase Stat (new)
Quest ideas I am thinking about implementing in the future:
- Breed Animal
- Tame Animal
- Smelt Item
- Brew Potion
Possible Rewards are either Items, Money or XP. You can enable or disable each of these reward types in the config.yml
.
By default, only item-rewards are enabled. In order to use money-rewards you need to have an economy plugin connected via Vault.
If multiple reward types are enabled one will be chosen at random when a new quest is generated - at least one reward type must be enabled or BasicQuests will not work.
The value of a reward is proportional to the value of the quest and is multiplied by the reward-factor
which can also be adjusted in the config.yml
.
The value of a given quest is determined by a number of factors along its generation process.
While money and xp-rewards are self-explanatory I'll list some examples for item-rewards below:
- Tools (Iron - Netherite) (Maybe enchanted)
- Armor (Chainmail - Netherite) (Maybe enchanted)
- Smithing Templates
- Enchanted Books
- Potions (Only positive effects - extended ( ) and upgraded (II) variants)
- Food
- Resources (Most of the valuable things you can find underground - From Flint to Netherite)
- Rare Items (Enchanted Golden Apple, Music Disks, Saddle, ...)
BasicQuest allows admins to fine-tune the quest generation on their servers using a bunch of yaml files in the quest_generation
directory.
This allows for:
- adjusting or removing the probability of quest types
- adjusting or removing the probability of specific quests within a quest type
- making certain quests more or less valuable. This will be reflected in the value of the reward.
- adjusting the amounts that appear in quests.
For further information about how to fine tune the generation process check out the readme file at plugins/BasicQuests/quest_generation/README.md
You now know what type of Quests and Rewards are available.
Here are some examples of randomly generated Quests along with their Rewards.
Remember that there are a lot of possibilities to tweak the Quest and Reward generation in the config.yml
and in the quest_generation
files.
- 184 XP
- 4 Copper Ingot
- 1 Iron Hoe
- $ 228.00
- 4 Book
- 1 Iron Pickaxe: Efficiency IV
- 36 Emerald
- 1 Jukebox
- $ 96.00
- 30 XP
- $ 4,608.00
- 1 Trident: Unbreaking I
- 1 Enchanted Book: Infinity
- $ 120.00
- 1 Iron Boots: Unbreaking III
- 4 Splash Potion: Regeneration
- 1 Iron Sword: Looting I
- 10 Diamond
- 1 Netherite Sword: Sweeping III
- $ 352.00
- 6 Sea Lantern
- 48 Cooked Porkchop
- 3 Splash Potion: Water Breathing
- 1 Enchanted Book: Protection IV
- 1 Enchanted Book: Sweeping III
- 1 Fishing Rod: Luck Of The Sea I
- $ 3,000.00
- 1 Enchanted Book: Power V
- 12 Amethyst Shard
- $ 228.00
- 8 Ender Pearl
- 921 XP
- $ 840.00
- 40 Quartz
- 1 Diamond Axe
- $ 480.00
- 2 Diamond
- 1260 XP
- 1 Iron Leggings
- 1 Potion: Instant Health II
- 1 Iron Sword
- $ 320.00
- 1200 XP
- 614 XP
- 64 Arrow
- 1 Diamond Sword: Fire Aspect I
- 345 XP
- 1 Enchanted Book: Unbreaking III
- $ 5,628.00
- 1 Diamond Axe
- 6 Potion: Instant Health II
- $ 1,260.00
- $ 960.00
- 204 XP
- 32 Arrow
- 247 XP
- 230 XP
- 1 Enchanted Book: Respiration III
- 1 Chainmail Chestplate: Projectile Protection II
- 5 Emerald
- 756 XP
- 1 Diamond Hoe
- $ 832.00
- $ 640.00
- 1 Netherite Sword: Looting II
- 1 Enchanted Book: Fire Protection IV
- 1 Iron Shovel: Efficiency IV
- 1 Music Disc Pigstep
- 61 XP
- 12 Amethyst Shard
- 1 Snout Armor Trim Smithing Template
- 1 Dune Armor Trim Smithing Template
- 420 XP
- 8 Blaze Rod
- 4 Copper Ingot
- 1 Iron Pickaxe
- 24 Flint
- 115 XP
- 504 XP
- $ 192.00
- 1 Enchanted Book: Protection IV
- 40 Coal
- $ 5,250.00
- 11250 XP
- $ 4,704.00
- $ 2,688.00
- $ 186.00
- 52 Golden Carrot
- 576 Arrow
- 18 Splash Potion: Instant Health II
- 837 XP
- 664 XP
- 645 XP
- 3 Diamond
- $ 10,560.00
- 548 XP
- 614 XP
- 1 Diamond
BasicQuests supports the following placeholders:
%bquests%
A (multiline) list of the players quests (same output as /quests list)
%bquests_detail%
A (multiline) list of the players quests and rewards (same output as /quests list reward)
%bquests_count%
The amount of quests the player has
%bquests_completed%
The amount of quests the player has completed
%bquests_top_<index>%
The leaderboard of players with most completed quests (line by line)
%bquests_<index>%
The players quest at the given index
%bquests_<index>_title%
The title of the players quest at the given index
%bquests_<index>_progress%
The progress of the players quest at the given index: "1/16" or "Completed!"
%bquests_<index>_left%
The amount left of the players quest at the given index: "15 left"
%bquests_<index>_<linenumber>%
The title of a given quest split into 4 lines that fit on a sign. (linenumber can be 1 - 4, Check the example below)
%bquests_<index>_reward_<linenumber>%
The reward of a given quest split into 2 lines. Handy for Scoreboards. (linenumber can be 1 - 2, Check the example below)
The PlaceholderSIGN plugin can be used to display quests on signs like so. You can see which placeholders have been used on the right. (Leave away the dot after the first %)
Scoreboard plugins like AnimatedScoreboard can be used to display quests on a custom scoreboard. Two examples along with the used placeholders are shown below.
####Quests with rewards:
Quests:
%bquests_1%
%bquests_1_reward_1%
%bquests_1_reward_2%
%bquests_2%
%bquests_2_reward_1%
%bquests_2_reward_2%
%bquests_3%
%bquests_3_reward_1%
%bquests_3_reward_2%
####Quests next to other plugins:
Quests:
%bquests_1%
%bquests_2%
%bquests_3%
Jobs:
...
Copyright (C) 2020-2024, Anton Stamme
BasicQuests is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
BasicQuests is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with BasicQuests. If not, see https://www.gnu.org/licenses/.