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Verge3D

Welcome to Verge3D, a full-stack framework for creating 3D web interactive experiences!

Verge3D can be used to develop 3D configurators, e-commerce and e-learning systems, as well as browser and mobile games.

Features

  • WebGL 1.0/2.0. Support for WebGPU is WIP.
  • glTF 2.0 with multiple extensions and optional compression.
  • Visual coding environment called Puzzles.
  • PBR materials customizable with native Blender, 3ds Max, or Maya node system.
  • Image-based environment lighting.
  • Point, directional, spot, and area lights.
  • PCF, Poisson, and ESM shadows.
  • Ground-truth ambient occlusion.
  • AR/VR support out of the box (with WebXR and Apple USDZ).
  • Order-independent transparency (weighted blended).
  • Desktop/mobile/VR/AR controls.
  • Bullet-based physics.
  • OSL shaders.
  • And many more.

Notable Apps and Demos

Experience Curiosity by NASA

Scooter 3D Configurator

Global Illumination

Jewelry Configurator

Getting Started

Please find instructions on using Verge3D with NPM here.

You can integrate it with your React/Vue.js projects, WordPress/WooCommerce, or SCORM-compatible learning management systems.

Having Issues?

If you got any questions, feel free to ask on the forums.