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Shinobi 3DS Music Stutter #201

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FrankyBuster opened this issue Jul 17, 2024 · 4 comments
Open
1 task done

Shinobi 3DS Music Stutter #201

FrankyBuster opened this issue Jul 17, 2024 · 4 comments

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@FrankyBuster
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FrankyBuster commented Jul 17, 2024

Is there an existing issue for this?

  • I have searched the existing issues

Affected Build(s)

All, carried over from main Citra.

Description of Issue

All music stutters *in HLE, but not sfx (music is internally encoded as MPEG Layer 2 (MP2) FSB), and it's present regardless of the emulated game speed.

2024-07-17.14-51-14.mp4

Expected Behavior

Music should play without stutter.

Reproduction Steps

The issue is present from bootup and throughout the whole game.

Log File

citra_log.txt

System Configuration

CPU: AMD Ryzen 5 5600G with Radeon Graphics
GPU/Driver: AMD Radeon(TM) Graphics
RAM: RAM: 15743 Mb
OS: Windows 10

@fight-fly
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Maybe you can test versions before May 2023?

@FrankyBuster
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Maybe you can test versions before May 2023?

Just checked and yeah the issue is still there in older builds, and as far as i know it's probably been there since the inception of citra's audio emulation

@Mad-Matty
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Audio is fine with LLE audio and sounds amazing with the virtual surround but of course you lose save states with LLE.

@FrankyBuster
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I couldn't try LLE since it's very demanding, but if it could be possible to port the fix to HLE that'd be really cool

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3 participants