ACM SIGGRAPH and IEEE GEM open-source course materials. A WIP.
- Performing arts and beyond
- Motion capture
- Realtime VFX
- HCI
- AI and Art
- OpenGL
- Jitter in Max/MSP
- Processing
- GEM in PureData (in-progress)
- vvvv (considering)
- ISSv2 in Gray Zone Dance Production, https://vimeo.com/121177927
- 2017 MCCCA Chinese New Year Dance Gala, https://www.youtube.com/watch?v=yjH0S7Otwj4
- Real-time Motion Capture for Performing Arts and Stage | Serguei Mokhov | TEDxConcordia, https://www.youtube.com/watch?v=YgwnEmHFwI8
- OpenISS
- OpenProcessing
- Magenta and MegentaJS (TensorFlow)
- MARF
- Serguei A. Mokhov, Miao Song, Sudhir P. Mudur, and Peter Grogono. 2020. Dataflow VFX Programming and Processing for Artists and OpenISS. In ACM SIGGRAPH 2020 Labs (SIGGRAPH '20). Association for Computing Machinery, New York, NY, USA, Article 2, 1–32. DOI:10.1145/3388763.3407760
- Serguei A. Mokhov, Miao Song, Sudhir P. Mudur, and Peter Grogono. 2019. Dataflow programming and processing for artists and beyond. In SIGGRAPH Asia 2019 Courses (SA '19). ACM, New York, NY, USA, Article 134, 33 pages. DOI: 10.1145/3355047.3386323
- Serguei A. Mokhov, Miao Song, Sudhir P. Mudur, and Peter Grogono. 2019. Hands-on: rapid interactive application prototyping for media arts and performing arts in illimitable space. In ACM SIGGRAPH 2019 Studio (SIGGRAPH '19). ACM, New York, NY, USA, Article 8, 33 pages. DOI: 10.1145/3306306.3328008
- Serguei A. Mokhov, Miao Song, Sudhir P. Mudur, and Peter Grogono. 2018. Hands-on: rapid interactive application prototyping for media arts and stage performance and beyond. In SIGGRAPH Asia 2018 Courses (SA '18). ACM, New York, NY, USA, Article 9, 32 pages. DOI: 10.1145/3277644.3277760
- Serguei A. Mokhov, Miao Song, Sudhir P. Mudur, and Peter Grogono. 2017. Hands-on: rapid interactive application prototyping for media arts and stage performance. In ACM SIGGRAPH 2017 Studio (SIGGRAPH '17). ACM, New York, NY, USA, Article 3, 29 pages. DOI: 10.1145/3084863.3084864
- Miao Song, Serguei A. Mokhov, Sudhir P. Mudur, and Peter Grogono. 2016. Hands-on: rapid interactive application prototyping for media arts and stage production. In SIGGRAPH ASIA 2016 Courses (SA '16). ACM, New York, NY, USA, Article 19, 29 pages. DOI: 10.1145/2988458.2988460
- Miao Song, Serguei A. Mokhov, Sudhir P. Mudur, and Peter Grogono. 2015. Rapid interactive real-time application prototyping for media arts and stage performance. In SIGGRAPH Asia 2015 Courses (SA '15). ACM, New York, NY, USA, Article 14, 11 pages. DOI: 10.1145/2818143.2818148
- M. Song, S. A. Mokhov and S. P. Mudur, "Course: Rapid advanced multimodal multi-device interactive application prototyping with Max/Jitter, processing, and OpenGL," 2015 IEEE Games Entertainment Media Conference (GEM), Toronto, ON, 2015, pp. 1-2. doi: 10.1109/GEM.2015.7377246
- Jashanjot Singh, Haotao Lai, Konstantinos Psimoulis, Paul Palmieri, Inna Atanasova, Yasmine Chiter, Amirali Shirkhodaiekashani, and Serguei A. Mokhov. 2018. OpenISS depth camera as a near-realtime broadcast service for performing arts and beyond. In SIGGRAPH Asia 2018 Posters (SA '18). ACM, New York, NY, USA, Article 25, 2 pages. DOI: 10.1145/3283289.3283293
- Zihao Song, Serguei A. Mokhov, Miao Song, and Sudhir P. Mudur. 2018. Creative use of signal processing and MARF in ISSv2 and beyond. In ACM SIGGRAPH 2018 Posters (SIGGRAPH '18). ACM, New York, NY, USA, Article 4, 2 pages. DOI: 10.1145/3230744.3230752