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Husk improvements #542
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Improvements:
Make husks static after they're created, i.e. they won't move to center of current cell.
Some units probably shouldn't "throw" their turret away, i.e. it should remain attached to the body. However,
ThrowsParticle
does not takeTurreted.Offset
into account when calculating particle position.Implementation tasks:
Husk
trait: makeDragAndCrush
optionalThrowsParticle
trait: optionally adjust offset usingTurretedInfo.Offset
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