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Husk improvements #542

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2 tasks
michaeldgg2 opened this issue Jan 12, 2024 · 0 comments
Open
2 tasks

Husk improvements #542

michaeldgg2 opened this issue Jan 12, 2024 · 0 comments

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@michaeldgg2
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michaeldgg2 commented Jan 12, 2024

Improvements:

  • Make husks static after they're created, i.e. they won't move to center of current cell.

  • Some units probably shouldn't "throw" their turret away, i.e. it should remain attached to the body. However, ThrowsParticle does not take Turreted.Offset into account when calculating particle position.

Implementation tasks:

  • Husk trait: make DragAndCrush optional
  • ThrowsParticle trait: optionally adjust offset using TurretedInfo.Offset
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