Stars
F8 Framework是一个优雅,轻量,符合直觉的基于Unity引擎的Game Framework,组件围绕F8一键启动,框架整体遵循以极少的使用成本开发游戏。
ruancuan / unityRVTTerrain
Forked from jackie2009/unityRVTTerraina runtime virtural texture terrain for unity 5.6
A lockstep solution include lots of deterministic library (Math,Collision,Navmesh,BehaviorTree,Serialization ...)
Unity HTFramework, a rapid development framework of client based on Unity.
这是一个帧同步的插件,具有确定性物理引擎,定点函数库,碰撞检测,高度封装,跟unity函数库保持高度一致。
Using Zygisk to dump il2cpp data at runtime
Unity框架解决方案-支持HybridCLR(最好的次时代热更)与YooAssets(优秀商业级资源框架)。
wqaetly / ET
Forked from egametang/ETET hybridlcr YooAsset luban FGUI NKGMoba UniTask
Unity UGUI editor tools,improve the efficiency of ui development.
基于GameFramework框架衍生的一个Wolong (huatuo)热更框架,接入luban配表工具,项目里包含例子工程,可直接写项目!
A local chatbot fine-tuned by bilibili user comments.
The solution that allows unity games to update in runtime. 使Unity开发的游戏支持热更新的解决方案。
Readme and Website for Needle Mirror. Open an issue here for feature requests or issues
基于ET框架致敬LOL的Moba游戏,提供完整的状态帧同步框架,包含预测回滚逻辑,基于双端行为树的技能系统,更多精彩等你发现!Based on the ET framework, we pay tribute to LOL's Moba game, providing a complete state frame synchronization framework, including pr…
一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configurat…
Gameplay-Ability-System For Unity
Crossous's unity tools,currently contains shader variant stripper tools